Tiago Sá
Just like it was in 2001, Pikmin 1 remains a unique and wildly inventive strategy adventure that deserves everyone's time and attention. There's nothing new in this version; all that's been done is an HD upscale, a controversial new control scheme, and a handful of quality-of-life tweaks, but the core Pikmin 1 experience is so polished and timeless that it's impossible not to recommend it.
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If we were to say that this is an expanded and revitalized Breath of the Wild, we would be underestimating the level of creativity and ambition present in this sequel. It is very rare to find a game with the inventiveness of The Legend of Zelda: Tears of the Kingdom; moreover, one that invites you to innovate by his side. It's perfect? No. However, the small (and numerous) defects that we can point out to this experience are grains of sand on this desert that is the charm and fascination that it exercises and still holds over us after more than a hundred hours on this map. It's the perfect excuse to experience or return to this version of Hyrule, and if you've dedicated dozens of hours to Breath of the Wild, you could easily invest hundreds into the sequel.
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Even if some of the campaign's design choices are unfortunate, Kirby's Return to Dream Land is still fun 10 years after its original release. With a number of significant improvements and content additions that anyone who has played this platformer on Wii should be able to justify the purchase, the Switch version is a solid recommendation for all types of players and the best version of this adventure of the pink ball and the your friends. Still, this remake could have gone further in adding new features and correcting the title's biggest defects.
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Directly succeeding CHAOS;HEAD NOAH is no easy task, but CHAOS;CHILD manages to be a worthy experience. Its story is exciting and addictive from start to finish, the characters and supernatural elements are better enjoyed and the consequences of CHAOS;HEAD NOAH are approached in an extremely satisfying way for those who played it without alienating those who start their journey in this universe in the second title. It's still hard to swallow the impossibility of finishing the final and most conclusive route, and small problems with the presentation and flaws in the script pop up with some frequency.
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With a nontraditional protagonist, quite intriguing mysteries, shenanigans and a meticulously considered cadence of events, CHAOS;HEAD NOAH delivers an intriguing story that's impossible to put down before the credits. While the content of this work remains excellent almost 15 years after the original release, this release is hampered by a series of problems inherent to the work of conversion and localization, such as the impossibility of completing the true ending of the game and the censorship of moments in the story, important for understanding its mysteries.
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Preserving the standard of quality that defines Yacht Club Games and evolving several pillars of the Shovel Knight: Treasure Trove experience, Shovel Knight Dig is not just a spin-off. This is a refreshing reinterpretation of the series' formula that, with refined platforming mechanics and an array of inventive enemies and gimmicks, has everything to satisfy fans of the genre and especially the paddled knight. However, this adventure is short-lived, especially if you just want to reach the end of the journey. Additionally, while the roguelite format adds to the longevity of this title, the process of generating the levels can lead to some mild frustrations.
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With a massive amount of small refinements and some unexpected additions, Splatoon 3 is the most polished and robust iteration of the series. Online game modes have become mechanically richer and have a more intuitive interface, and Story Mode is a delightful surprise that, for the first time in the series, deserves to be seen as a must. If you've never experienced the series, this is the perfect entry point, representing Splatoon at its heyday. If you're a long-time fan, you might miss a deeply sounding new twist towards Splatoon 2, but the quality of life improvements and eradication of past frustrations will make a return to the previous game unimaginable.
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If you enjoy investigating mysterious homicides, AI: THE SOMNIUM FILES - nirvanA Initiative is an irresistible and virtually flawless experience. The intelligent writing provides life and tangibility to the characters and their roles in the narrative, while at the same time giving us the clues so that, little by little, we can decipher the various enigmas of the plot. Somniums are bizarre in the best sense of the word, integrating unusual puzzles and gameplay mechanics in a way you won't find anywhere else. Although we consider that the story, by certain decisions, is inferior to that of AI: THE SOMNIUM FILES, nirvanA Initiative is an indispensable and addictive experience for fans of the genre and a clear mechanical improvement over the inaugural title of the series.
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With a special emphasis on real-time management, a nostalgic presentation/narrative tone, and a diverse array of supernatural monsters and weapons, RESEARCH and DESTROY is a unique turn-based/tactical RPG that encourages speed of action without diminishing the process of decision making. However, the game's reliance on recurring enemy spawns in random positions is problematic to promote any strategy development and contributes to a feeling of repetition, a feeling also associated with the scarcity of unique objectives and bosses.
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With intuitive mechanics, a calming sound environment and an uncomplicated design, Mini Motorways is the perfect game to relax and at the same time work our gray matter. It's always rewarding to raise our high scores, while our losses are entirely attributable to our lapses in most cases. In the end, this is an addictive and cozy game that deserves the attention of all enthusiasts of the genre and will reward you for the time you invest in it.
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Rationally, several aspects detract from the overall quality of the set: a Wii Sports Resort-level amount of sports would be desirable, and decisions such as limiting play with friends to TV Mode and a disproportionate emphasis on online mode can conflict with the experience. Yet, this appreciation and conditioning are out of line with the reality of playing Nintendo Switch Sports: this sequel marks the successful return of the addictive fun of Wii Sports, especially with friends, but surprisingly also with strangers via the online mode.
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Nothing in Lila's Sky Ark is offensive or frustrating to the player. Still, likewise, nothing is remarkable or exemplary. Our adventure through the beautiful world of Lila regularly leaves us to think of the potential that this game would have, if it have been studied or developed more deeply in regards to its challenges, mechanics and its a more appealing story. As such, this game ends up being a harmless way to spend a few hours, without anything that significantly distinguishes it from other games of the genre.
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It may have taken decades to get the first Kirby 3D finally delivered into our hands, but the wait was definitely worth it. While playing Kirby and the Forgotten Land, we even feel that HAL Laboratory spent all these years developing Kirby in 3D. Not only the intuitiveness of the gameplay, but also the level of quality and polish are elements that boasts the adventure from start to finish. Not satisfied with being a perfect adaptation of Kirby to 3D environments, Kirby and the Forgotten Land also introduces a series of novelties that reaffirm the potential of the next games. All this, while establishing it as a refreshing and fun experience, that promises to put a smile on the lips of any player.
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How you'll enjoy Metroid Dread depends on what you're expecting from the game. If you want a traditional Metroid experience, don't hesitate, because that's exactly what Metroid Dread is. In addition to following the formula of the classics to the letter, Dread introduces us to the most versatile and agile Samus in the series, majestic and challenging bosses, and an HD presentation that is a treat for the eyes. But we were hoping to find in Dread some kind of evolution of the formula, a wish that we don't deem unfair considering the indie titles of the same genre which managed successfully to improve the formula's potential. Metroid Dread seems to have been created in a bubble, so much so that the only innovation that MercurySteam has introduced is a new type of enemies, the seven E.M.M.I., which poetically exhaust their originality in minutes.
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With Shovel Knight: Pocket Dungeon, Yacht Club Games has made its versatility evident in creating gameplay radically different from Shovel Knight: Treasure Trove, without losing a hint of the quality that made the developer's original game so acclaimed. The end result is a phenomenal and refined puzzle game that is complex without being alienating and has a variety of options to enhance the fun of both novice and experienced players alike. Just missing extra modes that put rules or special events in normal gameplay, thus increasing the (already immense) replayability value.
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Although the story and combat mechanics shine in Project Zero: Maiden of Black Water, the predictability of this game means that this horror title, in a short time, loses any kind of impact on the player. The new features that the remastering introduces do nothing to mitigate this problem, as they do not influence the gameplay itself. What's more, this version is marred by performance issues that severely tarnish the experience, especially in TV mode.
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Combining some of the best mini games, board games and mechanics in the series, alongside pertinent quality of life improvements, a surprisingly competent online multiplayer system and an audiovisual makeover, Mario Party Superstars stands out quite positively from the last decades' titles of the series. In fact, we could consider that the only significant disappointment is in regards to the unsatisfactory amount of boards included. Despite this, the quality of the content covered makes this compilation not only one of the best games in the series, but also one of Switch's most fun and addictive party games.
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I wish I had a 20-year celebration this great. Super Monkey Ball: Banana Mania is an amazing homage to the series legacy, as it brings back more than 300 levels from the original games with superb controls, polish and presentation, and at the same time introduces new additions which modernize the package and increase its replay value.
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Each of the short games included in Short Games Collection #1 delivers truly different experiences, and generally fulfills Nerd Monkeys' stated purpose of quickly giving the player something to think about. However, the value of this set is affected by the existence and accessibility of the PC versions, and because there are no major additions. A larger amount of games in the set or extrinsic bonuses such as "making of" videos would be fundamental to make the package more appetizing.
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Whenever Wario and company jump to a new console, we know we can count on unparalleled fun in hundreds of microgames. Get it Together! not only fulfills our expectations, but it also brings unexpected and welcome innovations to the series. For the first time in WarioWare history, we can share this experience with friends in real time, in over 200 microgames as unique and hilarious as we could have hoped for. WarioWare: Get it Together! is a fantastic experience on Switch, which elevates the base gameplay of the series and only falters because it doesn't take advantage of the rich Switch hardware.
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