Liberated is a great comic book turned video game. Dark and dystopian, almost absurdly gorgeous visuals, and a compelling story make this a surprising, but welcome, entry in the Switch library. Although you can beat the game within a few hours, don’t let the short run-time turn you off. There’s a lot of game packed into that those few hours.
Overall, Void Gore is a fun little game you can pick up and put down whenever. It’s a solid shmup, with addictive gameplay and delightful retro-pixel graphics and music. My main complaints are that there’s not a large variety of enemies (I think I counted about five or six), though some of the bigger blob-like enemies do have different attacks. Some boss fights could help mix things up a bit, as could occasionally changing the background mid-run. At it’s current price-point, though, you get an enjoyable game you can play pick up whenever you like and not feel like you didn’t get your money’s worth.
Overall, Wind Peaks is a delightful, if short game, though I’m not quite sure that the current price point accurately reflects the content that’s available. That being said, if the hint at future content is accurate, I’d be willing to revise that opinion. I finished the game in roughly 2 hours, and it was a thoroughly enjoyable couple of hours. There’s a gentle scaling of difficulty so that the game never feels boring or too repetitive. Charming art style and super relaxing ambient sounds. Honestly, I just wish the game was longer. If you’re looking to switch things up and play something gentle and soothing, give Wind Peaks a shot.
And that’s pretty much it! Bonkies is a solid multiplayer game. It’s goofy, it’s silly, it’s challenging, and most importantly, it’s fun. Really, the only criticism I can come up with for the game is that it’s not very fun single-player, but in fairness, it’s not really meant to be. So if you’re looking for a couch co-op game to casually play with your friends, Bonkies is an excellent choice.
Overall, I thoroughly enjoyed Dry Drowning. It’s got a lot going for it – excellent writing, a deep, riveting story, and plenty of replayability with branching paths and multiple endings. The few flaws the game does have are more a minor nuisance than any kind of real hindrance. If you’re looking for something Phoenix Wright adjacent, but with a dark, intense slant, I definitely recommend giving Dry Drowning a shot.
Overall, there’s a lot to recommend in Neoverse Trinity Edition. It’s addicting, it’s great in short bursts and long runs, and it’s got characters and decks that are excellently balanced. Really, the only downsides are the lack of tutorial, the small text (it’s very hard to play in handheld mode until you know what the tiny text says), and the slightly wonky controls (it’s very easy to accidentally select the wrong item or card and then use it without realizing it, though you learn to be more careful eventually). There’s plenty of replay value, too, with each character having multiple unlocks for new cards, costumes, skills, and more. There’s also additional modes if you’re looking for a greater challenge.
Everything in NUTS revolves around discovery. Discovering what these strange, fascinating squirrels are up to; what secrets are hidden in the ancient Melmoth Forest; discovering the past, as well as the future. Short without feeling short, simple without feeling simple, this game is as odd as it is beautiful. Go out on a limb and give it a try. You won’t find anything else like it.
Overall, Red Colony is a fun game, but not a great game. I think if the dialogue was polished up, if the weapon system was rebalanced some, and if the puzzles were just a little more challenging, this game could have been something special. Like a house in need of work, it’s got solid bones. It just needs to be spruced up a bit. As it stands, you can beat the game in under 3 hours. I was entertained during my hours with the game, and I got several enjoyable jolts of adrenaline for my troubles. If you can look past the flaws, I think you’ll find an enjoyable experience.
Honestly, and I don’t say this often, if ever, I have almost no criticism for this game. My single criticism is that I wish it was longer, and that’s just me being greedy. I want more to immerse myself in, more music to just get lost in. With everything the world has been through in the last year, Tadpole Treble Encore is the game we need. It’s nothing but feel-good, charming, moving fun. I cannot recommend this game enough for any music lovers out there. I’ll certainly be revisiting this game a lot in the near future. In fact, you can probably find me spending an inordinate amount of time trying to recreate the bassoon music from Turtle Pipes.
Overall, I was left a bit perplexed by my time with Sense. I don’t regret playing it, but I also don’t know that I would go out of my way to play it again. With the story largely told through journal entries and letters that you pick up along the way, and with so many references to folklore I simply had no knowledge of, I was left without a particularly satisfying conclusion.