Save Me Mr. Tako: Definitive Edition hits a lot of the right notes: beautifully nostalgic, quirky, and fun mechanics and catchy music. With a surprising amount of dialogue, secrets to find in each level, and 50 silly hats to discover and wear, there’s plenty to keep you coming back for more.
Overall, I really enjoyed my time with Crime Opera. The story is mature and intense, but filtered through the eyes of children and adolescents. The framing is unique, while the story asks readers to grapple with difficult subjects. With multiple endings based on the choices you make, and the promise of five more entries in the series, there’s plenty to draw you in. Honestly, the only thing holding the game back is a few questionable design choices. If those are resolved in the next entry, I think we’re looking at a very promising series.
Overall, ScourgeBringer is an immensely enjoyable game. Even your best run will be fairly short, so you can pick up and play anytime you feel like it. As light as it is on the story, it’s heavy on action and gameplay. It offers tons of replayability, too, with multiple endings. So if you’re looking for an intense roguelite platformer, give ScourgeBringer a try. I promise you’ll never be so frustrated and happy at the same time.
Liberated is a great comic book turned video game. Dark and dystopian, almost absurdly gorgeous visuals, and a compelling story make this a surprising, but welcome, entry in the Switch library. Although you can beat the game within a few hours, don’t let the short run-time turn you off. There’s a lot of game packed into that those few hours.
Overall, Void Gore is a fun little game you can pick up and put down whenever. It’s a solid shmup, with addictive gameplay and delightful retro-pixel graphics and music. My main complaints are that there’s not a large variety of enemies (I think I counted about five or six), though some of the bigger blob-like enemies do have different attacks. Some boss fights could help mix things up a bit, as could occasionally changing the background mid-run. At it’s current price-point, though, you get an enjoyable game you can play pick up whenever you like and not feel like you didn’t get your money’s worth.
Overall, Wind Peaks is a delightful, if short game, though I’m not quite sure that the current price point accurately reflects the content that’s available. That being said, if the hint at future content is accurate, I’d be willing to revise that opinion. I finished the game in roughly 2 hours, and it was a thoroughly enjoyable couple of hours. There’s a gentle scaling of difficulty so that the game never feels boring or too repetitive. Charming art style and super relaxing ambient sounds. Honestly, I just wish the game was longer. If you’re looking to switch things up and play something gentle and soothing, give Wind Peaks a shot.
And that’s pretty much it! Bonkies is a solid multiplayer game. It’s goofy, it’s silly, it’s challenging, and most importantly, it’s fun. Really, the only criticism I can come up with for the game is that it’s not very fun single-player, but in fairness, it’s not really meant to be. So if you’re looking for a couch co-op game to casually play with your friends, Bonkies is an excellent choice.
Overall, I thoroughly enjoyed Dry Drowning. It’s got a lot going for it – excellent writing, a deep, riveting story, and plenty of replayability with branching paths and multiple endings. The few flaws the game does have are more a minor nuisance than any kind of real hindrance. If you’re looking for something Phoenix Wright adjacent, but with a dark, intense slant, I definitely recommend giving Dry Drowning a shot.
Overall, there’s a lot to recommend in Neoverse Trinity Edition. It’s addicting, it’s great in short bursts and long runs, and it’s got characters and decks that are excellently balanced. Really, the only downsides are the lack of tutorial, the small text (it’s very hard to play in handheld mode until you know what the tiny text says), and the slightly wonky controls (it’s very easy to accidentally select the wrong item or card and then use it without realizing it, though you learn to be more careful eventually). There’s plenty of replay value, too, with each character having multiple unlocks for new cards, costumes, skills, and more. There’s also additional modes if you’re looking for a greater challenge.
Everything in NUTS revolves around discovery. Discovering what these strange, fascinating squirrels are up to; what secrets are hidden in the ancient Melmoth Forest; discovering the past, as well as the future. Short without feeling short, simple without feeling simple, this game is as odd as it is beautiful. Go out on a limb and give it a try. You won’t find anything else like it.