Josh Broadwell


82 games reviewed
78.1 average score
80 median score
70.1% of games recommended
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Jan 31, 2024

That knack of managing to evoke emotion with so many established storytelling conventions is what makes Granblue Fantasy Relink feel special. In a landscape full of attempts to rekindle nostalgia or capture the essence of yesteryear’s most memorable games, Cygames did one better. Relink isn’t interested in trying to recapture those feelings. It reminds me why they were special to begin with.

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Unscored - Sea of Stars
Aug 28, 2023

Sea of Stars aims for, well, the stars, but lands somewhere a bit lower. Its charming world and brilliant combat carry much of the adventure. However, when Sea of Stars wants very much to be a narrative-driven game with a big cast of characters, it’s difficult to overlook the story’s shortcomings.

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Stray Gods is ambitious in its goals, and while the road Summerfall and co. take to reach them is rough and uneven, I won’t be forgetting Grace’s tale anytime soon. It’s a clever format, and the unfulfilled potential makes me excited for future attempts to meld games and theater.

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Nov 2, 2022

Rather than aiming for evolution similar to Bandai’s Tales of Arise, tri-Ace and Square Enix went back in time for Star Ocean: The Divine Force. The result is solid, but The Divine Force had the potential to reach even greater heights and establish an identity for the series as a thoughtful reflection on technology and philosophy. If nothing else, at least it proves Star Ocean is still brimming with possibility and deserves another chance, one that will hopefully be more forward-thinking and give the series a chance to shine at last.

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Unscored - Digimon Survive
Aug 16, 2022

Digimon Survive was difficult to play, boring for the first half, and mostly just disappointing. The framework for something much more compelling exists underneath the prattle, inconsequential combat, and shallow character development, and you can catch a glimpse at what might have been in some of the story’s better moments. I hope Hyde and Bandai get the opportunity to create another visual-novel-style Digimon game, building on Survive’s foundations to create a lasting and more memorable experience.

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As a hub for video game preservation, Digital Eclipse's latest is fine. It does the absolute minimum and not a bit more. As a piece of history, though, it’s baffling, incomplete, and rushed. I can’t help but think that perhaps the Jeff Minter story that Digital Eclipse wanted to tell proved too unwieldy and maybe too expensive to fit into this release, and what we end up with is this pared down version. Even that doesn't explain the lack of effort to actually tell a story and put any of Minter's life and work in worthwhile context.

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I just didn't really want to do any of the other things Return to Moria expected me to.

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5 / 10 stars - Astria Ascending
Oct 5, 2021

Astria Ascending has the makings of a unique RPG but never builds on its strengths to rise above average.

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Mario Strikers: Battle League is a fun and chaotic experience let down by a lack of content and personality.

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Eiyuden Chronicle: Rising is a charming if tedious RPG that probably shouldn't have been an RPG.

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Apr 22, 2022

The Force Unleashed on Switch is a good port of a rather dreary game by today's standards.

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Sep 9, 2021

Life Is Strange: True Colors ultimately doesn't understand the emotions it tries addressing and lets its characters down in the process.

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Armored Core 6 is the essence of a soft reboot. It has the unenviable task of drawing newcomers to a niche, sometimes overly challenging series without changing too much of what made fans like it to begin with. The result is a mixed experience that, while it has some shining moments of brilliance, feels a bit loose and never plays to its strengths.

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Bloody Ties is a fun DLC, especially if you enjoyed the side activities in the main game, but it’s hard not to think Dying Light 2’s first expansion could have benefited from a bit more time - even after the delays - to help it live up to its full potential.

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6 / 10 - Ad Infinitum
Oct 2, 2023

A more coherent story and confident use of setting could've helped Ad Infinitum live up to its full potential. The dilapidated mansion, nightmare trenches, and horrible creatures still give it a unique identity that goes some way toward making up for the narrative shortcomings. However, I hope there's a "next time" for Hekate and Ad Infinitum and a chance for both to play into their strengths.

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Dec 12, 2022

Harvestella cultivates its characters and story, but other mechanics aren't quite as ripe.

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Nov 1, 2022

Eville is nearly a stand-out social deduction game that puts a TTRPG twist on the familiar genre but would benefit from a few design tweaks.

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Mar 22, 2022

Rune Factory 5 has one of the best casts and writing in the series, but a batch of performance and presentation issues spoil the crop.

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Mar 21, 2022

Persona 4 Arena Ultimax is still a champion among fighting games, though the story holds it back from overwhelming victory.

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7 / 10 stars - Chocobo GP
Mar 18, 2022

Chocobo GP is built for fun but needs time and some more attention before it can really take the pole position.

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