Top Critic Average
SOMA is still a stronger narrative experience through and through, and if I had to rank their games, it would sit solidly somewhere between SOMA and the original Amnesia. In terms of crafting moody psychological horror first-person games, Frictional is one of the best there is, and I hope there’s more to come from them soon.
Fitting my thoughts on Amnesia: Rebirth in a single paragraph feels like an impossible task. It's an effective character-driven narrative with forgettable characters; a tense horror game with a distinct lack of horror. Rebirth is exactly what the developers set out to create, which was not the Dark Descent clone that some people were hoping for.
Amnesia: Rebirth is one of the best horror games available today, despite few small bugs it contains. In any case, what wrongs it the most is the painfully slow start.
Review in Czech | Read full review
Rebirth‘s romanticised version of the genre is perhaps best forgotten
Amnesia: Rebirth is a horror roller coaster that flies by, even if parts of the narrative and the game's stealth and physics system aren't always up to task. It has a lot on its mind and is never afraid to give the player a new encounter and eschew a previous idea entirely. Chances are that by the end of the game, you'll have plenty to remember.
I didn’t hate Rebirth, but I also wish I’d liked it more than I did. While I do recognize that my own bias likely played a part in that, I also recognize that the characters, the story, and the settings were just, quite frankly, not that interesting to me in general. I felt that parts of Rebirth overstayed their welcome, and that parts of it felt shoehorned in as an attempt to diversify and distance itself from its predecessors. That being said, it does also effectively build upon past entries in a lot of ways, and I would absolutely recommend that fans of Frictional’s other games give it a shot. You likely won’t be disappointed, but you may find yourself underwhelmed. As for myself, I doubt I’ll be revisiting the Algerian desert any time soon.
Amnesia Rebirth is the most ambitious game in the series. It also has the biggest production values, with some legitimate shocks and horror, and a well-engineered story, all told. While it may be far from perfect, it definitely shows how open-ended the Amnesia series has become and how flexible they can be with a license that seemed certain to be confined to spooky churches. While it didn’t quite grab me the same way SOMA did, it’s easily the best Amnesia game to date, and one of the better horrors I’ve seen this year.
Amnesia Rebirth’s story could be considered disturbing. Though to those who played the previous installments, that shouldn’t come as a surprise. Rebirth doesn’t just input fear in you by showing you the tortured forms of man but horrifies you as well by showing you the darkest actions of what man is capable of. If you have the stomach to brave Tasi’s journey, then I fully recommend trying out Rebirth for yourself.
The new chapter of Amnesia delivers an intriguing and well-crafted horror story, which promises to please fans of H.P. Lovecraft's supernatural tales. The game inherits many of the features introduced in "The Dark Descent", but does not deliver a remarkable evolution in gameplay. Although the gameplay structure is a little archaic, the experience is recommended for its deep and immersive narrative.
Review in Portuguese | Read full review
Although both the gameplay and the story don't stand out, the overall experience still keeps me engaged all the time.
Review in Chinese | Read full review