Resident Evil: Revelations 2 - Episode 1: Penal Colony Reviews
Although light on plot and suffering from a flow-breaking episodic release, Resident Evil: Revelations 2 introduces interesting new characters and unique co-op in an entry that has more than enough scares and personality to become a fan-favorite.
A different episodic experience that excels based on its gameplay and not its story. The hook has been established but the next installment of the story is going to have to come harder.
just the first episode of Revelations 2 offers more play value than some recently released full-priced AAA games.
It's always scary to try new things, but what Capcom has done with Penal Colony helps relieve some of the concern fans may have had going in. While it's not the most innovative Resident Evil to hit the market, the new episodic format is a breath of fresh air, especially with Capcom following through with the weekly schedule.
Resident Evil: Revelations 2 is off to a pretty good start. It's fun, campy, and even manages to throw in a few good scares. Once you get past the somewhat predictable first half, the game really comes together in the second with a blend of solid action, horror, and stealth. Dividing the game into episodic chunks is already shaping up to a successful experiment for Capcom, and we can't wait to see where it all leads to in the coming weeks.
A so-so start to this new series. The multiple character stuff is interesting, but weak shooting and bland environments let it down.
For six dollars you really can't wrong since there is plenty of game here to be had with the really fun Raid Mode and new game plus type unlocks for the campaign. You'll just have to put up with very dated visuals and the general Resident Evil weirdness you've come to know and love all these years.
It's a "decent enough" little shooter can raise a smile, but not expectations.
Resident Evil: Revelations 2's first episode is a welcome return for the franchise, but it's a little lacking in the depth department. The mystery is interesting, but we hope there's a bit more explanation and story to explore in the next installment.
It remains to be seen if Capcom will be able to stick the landing with this latest spinoff after a rather shaky takeoff.
'Resident Evil Revelations 2 Penal Colony' is a promising, but ultimately flawed first episode for Capcom's new series. Aside from its visual issues, there are some questionable design and publishing decisions: why is the game episodic, seeing as how each episode is already completed? Why doesn't it have online co-op for the campaign? Why didn't they wait to release it until Raid's co-op was ready? Still, at $5, that 'Resident Evil' charm is there, and you could do worse for survival horror than 'Penal Colony'.
Thus far, Resident Evil: Revelations 2 is definitely living up to the Revelations name. I can't wait to dive into the next episodes.
An episodic Resident Evil premieres with great characters and gray rooms
Both the Raid and Campaign modes are off to great starts, although the episode ends just as things are getting going. As a new idea for the Resident Evil series though, I think the episodic feel could be a hit. I'm loving that each one is only a week apart too. Raid mode has eaten up my weekend, the unlocks are starting to come together and the mode will surely continue to grow with new content each week.
I'll give Capcom the benefit of the doubt and assume it's going to be a decent game from start to end. I don't find it quite as engaging as Revelations HD just yet, but the setup alone for a larger game has me excited for more.