Zombies Ate My Neighbors and Ghoul Patrol MastheadZombies Ate My Neighbors and Ghoul Patrol Masthead

Zombies Ate My Neighbors and Ghoul Patrol

Rating Summary

Based on 4 critic reviews
Weak Man

OpenCritic Rating

59

Top Critic Average

Based on 4 critic reviews
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General Information

Available on:PlayStation 5Jun 29, 2021
Xbox Series X/SJun 29, 2021
Nintendo SwitchJun 29, 2021
PCJun 29, 2021
Xbox OneJun 29, 2021
PlayStation 4Jun 29, 2021

Developers: Lucasfilm Games , DotEmu

Publishers: Disney Interactive Studios, Lucasfilm Games

Genres: Action, Arcade

The cult classic Zombies Ate My Neighbors and its sequel make their long awaited return in Zombies Ate My Neighbors and Ghoul Patrol! Play these classics from the golden age of 16-bit gaming with new enhancements and never before seen museum features. Zombies Ate My Neighbors Hey, where's that scary music coming from? Yikes! It's Zombies Ate My Neighbors, where you appear in every demented horror flick ever to make you hurl ju-jubes. What are Zeke and Julie, our two wholesome teenage stars doing in a 16-bit game like this?! Trying to save the nice neighbors, cheerleaders and babies from a fate worse than polyester! Who could put this SLICE of suburbia in such goose-pimply hysteria? Zombies, relentless Chainsaw Maniacs, Mummies, Evil Dolls that just won't die, Lizard Men, Blobs, Vampires, Giant Ants, Martians and more. Will these crazy kids survive the night? Find your way through 55 horror-filled levels like a grocery store gone bad, a shopping mall awry, a mysterious island and your own back yard. Don't miss "Weird Kids on the Block", "Mars Needs Cheerleaders" and "Dances With Werewolves". You can fend off the freaks with a virtual candy counter of weapons like uzi squirt guns, exploding soda pop, bazookas, weed wackers and ancient artifacts. Also grab power ups-o-rama like secret potions and bobo clown decoys. Does this game ever end?! Ghoul Patrol Zeke and Julie, our intrepid teenagers, visit the Ghosts and Ghouls exhibit at the city library, where they find an old treasure chest containing an ancient spirit book. Naturally, they cannot resist reading it. Suddenly, a horrific snaggle-toothed spirit emerges. Now, this snarling phantom and his dastardly minions are infesting Metropolis and slithering their way into the history books, where they plan to rewrite history with their spooky ways. Only you have the power to go back in time to de-spook an encyclopedia of zombified historic dudes. Terminate, with prejudice, using crossbows, ping-pong ball machine guns, Martian "Heatseeker" guns, and more. Vaporize garbage can ghosts and ninja spirits, rescue bug-eyed librarians and wigged-out pirates, dodge flying books and adolescent-eating plants! Only our two heroes have the power to get the mighty beastly spirit back into his book and stop the madness. Ghoul Patrol to the rescue! NEW FEATURES • Save Feature: Quickly save your progress in either game and continue your adventure wherever and whenever you want • Museum Features: Watch a video interview with one of the original Zombies' developers or explore numerous galleries containing game art, previously unreleased concept images and marketing assets • 2 Player Mode: Play the game with two player local co-op • Achievements: Track your game progress with a set of achievements covering both games Privacy Policy - https://privacy.thewaltdisneycompany.com/ Terms of Use - https://disneytermsofuse.com/

Zombies Ate My Neighbors and Ghoul Patrol Critic Reviews

A game as good as Zombies Ate My Neighbors deserves a stronger package than this one, which feels in parts like a bit of a hack job. We're sure it isn't, but the lack of extras or even meaningful settings to change (again, you can't remap the controls) are a huge bummer. We could complain about the lack of the Mega Drive version, as while most favour the SNES game there is something to be said for the Sega port's always-visible status screen, but overall we still recommend this package to anyone who simply wants a slightly inferior version of a bloomin' brilliant game on their Switch, plus its much worse, but kind of okay sequel. This is - shockingly - probably the worst way to play Zombies Ate My Neighbors ever, but it's still a way to play Zombies Ate My Neighbors. So it gets the slightest of thumbs-ups.

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The premise formula in Zombies Ate My Neighbors and Ghoul Patrol is a very solid foundation. If a new one is every made, the ways to improve upon them will be very obvious. For now, these classics can now be enjoyed and experienced by pretty much everyone, and hopefully inspire new game designers to not make the same mistakes.

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As someone who loves Zombies Ate My Neighbors, it's disappointing to see it brought to Switch in this way. I can happily recommend that game to top-down arcade-action fans, but the weighty ball-and-chain that is Ghoul Patrol really isn't worth anyone's time. Once you've played Zombies, Ghoul Patrol is only a letdown from there, and I still find myself wishing these titles had simply been dropped onto the NSO service considering how little has been added to this compilation.

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On the one hand, getting Zombies Ate My Neighbors and Ghoul Patrol on a modern platform is great, especially on the Switch, where docked and portable play has always served as the system's strength. The former is still a classic title that holds up well even if the difficulty can scare people away, while the latter is good but not as ambitious or polished as its predecessor. On the other hand, the inability to disable bezels is a shame, but the unclear save system and the unnecessary control changes ruin things for new and old players alike. This isn't the ideal way to play any of these games, but it works when no other options are available.

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