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Soundfall

Drastic Games, Noodlecake Studios ,
May 11, 2022 - Xbox Series X/S, PlayStation 5, PC, Nintendo Switch, PlayStation 4, Xbox One
Fair

OpenCritic Rating

71

Top Critic Average

52%

Critics Recommend

Eurogamer
No Recommendation
GameSpot
5 / 10
TheSixthAxis
8 / 10
Shacknews
7 / 10
IGN Italy
6.5 / 10
God is a Geek
8.5 / 10
Game Rant
2.5 / 5
GamingTrend
65 / 100
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Soundfall Trailers

Soundfall - Launch Trailer thumbnail

Soundfall - Launch Trailer

Soundfall - Teaser Trailer thumbnail

Soundfall - Teaser Trailer


Soundfall Screenshots



Critic Reviews for Soundfall

Eurogamer

No Recommendation / Blank
Eurogamer

Soundfall plays like an extended pop album, each level a three minute burst of music that initially fizzes and delights. Yet playing on repeat proves shallow. The music is killer, but the gameplay is filler.

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Soundfall has an enticing hook of action role-playing mixed with rhythm sensibilities, but fails to capitalize meaningfully on either of them.

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Soundfall is a whole heap of rhythm-action, loot-driven, Discord-smashing fun. It's also one of the indie highlights of 2022.

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Soundfall does quite a few things right. Its loot and shoot design set to a lot of good music is commendable. The tracks included in the game are of a wide variety and even if you get through the entire game, the ability to play levels to your own favorite music is pretty great (on PC). The problem is… Soundfall’s gear and enemies just aren’t all that compelling. The music and rhythmic gameplay are good enough to carry a lot of this game, but I can’t help but wish it had a more rewarding variety of gear to look forward to and enemies that didn’t quickly end up feeling like repetitive drones. Even so, if you can get down with a good rhythm action game alone or with friends, Soundfall might be worth it whether you play to its soundtrack or bring your own.

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The idea behind Soundfall is intriguing, but the execution falls flat too quickly. The rhythm game hybridization works most of the time, and it's probably its best feature, but the RPG elements tossed in just to add some more depth to an intrinsical arcade genre might not suit everyone's tastes. At the end of the day, the low production values and the general repetitiveness of the experience are what really stand out, and that's just disappointing.

Review in Italian | Read full review

Soundfall is a glorious blend of music and twin stick shooting, and demands to be played for the soundtrack alone.

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Soundfall is a treat for musically inclined gamers, but its weak mechanics hold it back.

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Soundfall has an interesting premise, but it falls short of realizing its potential. Nothing in the game is overtly bad, but this isn't a game I'll come back to or probably even think about all that much. Soundfall is a let-down, missing just enough beats to throw off its own groove.

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