I Was a Teenage Exocolonist
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Critic Reviews for I Was a Teenage Exocolonist
Northway Games has crafted one of my highlights of the year with this narrative adventure. It’s wonderfully engrossing and hiding so many worthwhile character moments and gorgeous secrets well worth uncovering. I’ve already spent so many hours with the game and feel like I have barely scratched the surface, prepared to dive back in and live out this life over and over again until I settle on an imperfect resolution that feels well and truly my own.
I Was a Teenage Exocolonist is a storm of punches that hits straight in the stomach. It's a video game that monopolized my free time and that I'll continue to dissect well beyond my (current) fourth playthrough. It's a game that has crept between my mind and my heart, something that I'll hardly be able to chase away from there. Not that I'd want to, to be honest. Northway Games has managed to create something that transcends genres, a video game that I'd like to be enjoyed by as many people as humanly possible.
Review in Italian | Read full review
I Was a Teenage Exocolonist is an engrossing social sim that offers up deep roleplaying and a wonderfully-realized universe, with fun collectible card game mechanics as a bonus. Perhaps more importantly, it’s one of the best distillations of growing up I’ve ever encountered in a video game. It doesn’t matter if you’ve left the era long behind, don’t miss out on getting these teenage kicks.
Every single thing about I Was a Teenage Exocolonist is nice, from its appearance to its sounds to its writing – nice, even, to a fault. As a plot device, it makes sense that the utopian vision of the Exocolonists is all very lovely, with its impeccable inclusivity and anti-capitalist teachings, but at some point, if things are going to go life-or-death pear-shaped, the niceness really ought to give. Overall, the game lacks bite, but with so much love and niceness oozing from every facet of it, it is, by the same token, impossible to dislike.
Not often do we see a narrative RPG with so much squeezed inside a relatively small package. I Was a Teenage Exocolonist will leave you thinking, laughing, crying, and even blushing. With beautiful character illustrations and a story that feels genuine from start to finish, this is a must-play for anyone who enjoys narrative games. Though one playthrough will run you around 5-10 hours, the things you missed will have you coming back for one more playthrough every time.