Roboquest is just an uncomplicated, fun time that clears the palate after all the Soulslikes and open world adventures we've had this year.
Roboquest from developer RyseUp Studios is a simple, fun, and fast-paced shooter that presses you as much as it rewards you. While not everything in it is gold, there is enough packed into this to make it a fun experience.
Roboquest proves that all you need is a well-done experience which keeps things exciting even if its gameplay is intentionally standard.
If you’re looking into dipping your toe into the Souls/rogue-like pool, I would strongly recommend giving Roboquest a look.
Roboquest is a fun roguelite FPS that motivates to pick it up for "just one more round". Tight controls, intense gameplay, secrets and lots of different guns, perks and six classes more than make up for the a little bit lacking enemy and level design.
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What Roboquest aims to do is to be a game that is quick on the surface but brimming with depth underneath, and it fulfills that goal not just adequately but admirably. Every part of this game feels lightweight, like a short romp, but as you keep hammering away at its intricacies you find yourself dealing with ever-greater depth and complexity. It encourages you to just keep going for one more run, time and again. If you like first-person shooters, you will have an absolute blast with Roboquest. The game scratches the itch for a satisfying and active shooter in a way that few other titles manage, and you can expect to spend hours just ducking back in for another round of shooting and jumping in the hopes of reaching the end this time. I can’t recommend this one highly enough.
Roboquest is a ton of fun, though it never feels great on a controller. It does feel good enough to recommend on Xbox, though. The devs get what it takes to make a solid run-based title, utilizing their years in early-access to craft another title worth checking out on Game Pass.