Penny's Big Breakaway Reviews
Penny's Big Breakaway is at its best when movement feels crisp and levels showcase Evening Star's knack for balancing complexity and flow. But frustrating challenges and technical hiccups weigh things down.
How high is your tolerance for bugs, jank, and glitches? How much do you pine for early days of Sonic’s foray into 3D gaming? Your answer to those two questions will probably determine how much you enjoy Penny’s Big Breakaway.
Penny's Big Breakaway is a godsend for those who lost all hope for 3D platformers making it big. While I'm not a fan of the main character's aesthetic and the last few levels being pretty buggy, the overall game & experience were given a lot of care and thought by Evening Star. Besides, gameplay & level design matters, and this yo-yo-centric misadventure has it in spades, along with some charm and boppin' tunes to jive to courtesy of composer Tee Lopes. If you love 3D platformers and can't get enough of replaying the same levels over and over for the best times & scores possible while finding out new platforming tricks with yo-yo-style shenanigans, this one will do it for you.
I had a great time with Penny’s Big Breakaway, despite some glaring gameplay issues. It features a confusing control scheme, and the lack of camera control is something I don’t exactly miss from the late 90s. Still, it managed to win me over with its infectious charm, innovative ideas (even if some of them didn’t exactly pay off), and exciting set pieces. It’s hard not to smile while playing it, it’s just that upbeat, it’s just that fun.
3D platformers with this much quality are rare nowadays. A mix of Mario Odyssey and Sonic is sure to appeal to a wide array of players. Odyssey players especially will have a great time finding out the full array of abilities the yo-yo offers. There’s enough replayability and interest on offer to make this worth the purchase.
Penny’s Big Breakaway is a wonderful 3D platformer that captures the vibe of the classics of the genre perfectly with its creative level design and vibrant visuals. It manages to feel really unique thanks to its clever yo-yo mechanics too, which certainly help set it apart from similar modern releases – even IF it can make for some clumsy situations, especially with the lack of camera control. It’s just a really fun game that has a lot going for it, with the wealth of collectibles, bonus levels, and additional challenges ensuring it’ll keep players hooked in for some time. Some of the team at developer Evening Star are best known for their work on Sonic Mania, but their first original platforming release proves that they don’t need to rely on a recognisable mascot to show off their platforming prowess.