
Warhammer: End Times - Vermintide

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Warhammer: End Times - Vermintide Media
Critic Reviews for Warhammer: End Times - Vermintide
A thrilling twist on Left 4 Dead's co-operative action, but minor balancing issues can make it hard to warm to at first.
Vermintide is a brilliant twist on the Left 4 Dead formula, and deserves much of the same praise heaped on Valve.
The use of different classes and the evocation of the Warhammer setting is enough to make Vermintide a competent twist on the Left 4 Dead formula, but it doesn't execute them well enough to live up to its inspiration. Even at its best, Vermintide's co-op horde mode lacks a sense of suspense, and its addictive loot chase can't fully replace that. As I'm sure any Skaven would tell you, there are better things than being a rat in a maze.
As blatant a clone as you've ever seen, but this is almost as good as the real Left 4 Dead and does have a few extra ideas of its own.
As blatant a clone as you've ever seen, but while the PC version was a novel take on Left 4 Dead, the severe price hike on consoles ruins the fun.
Left 4 Dead's frantic four-player co-op gets medieval with melee combat, mutant rats, and mixed results.
I just wished that Fatshark had tried to be as original in the gameplay as they have in the visual direction. At times, it just felt like I was playing a mod, and depending on how you look at it that's either the biggest compliment or the absolute worst thing I could say about Vermintide.
Niggling flaws aside, Vermintide is easily one of the most surprising games to launch this year. Although there's a clear lack of originality, Fatshark has done a brilliant job in throwing together a patchwork of borrowed designs with its own previous work on games like War of the Roses. It's got the makings of a sleeper hit and hopefully, with a few more refinements, can grow into the next multiplayer must-have.




















