Flint: Treasure of Oblivion Reviews
Whilst the narrative presentation and audio are solid, backed up by a suitably swashbuckling atmosphere, the awkward meld of cumbersome interface and too much being left to chance means that Flint: Treasure of Oblivion unfortunately never quite finds its sea legs.
Flint: Treasure of Oblivion is a nice looking game but full of problems. From a graphic and sound point of view, it is decidedly refined, but weighed down by many gaps, which make it slow, difficult to understand, uncomfortable to play and decidedly boring.
Review in Italian | Read full review
If you can tolerate the game seeming to actively want to test your patience, the story has its moments and may be worth experiencing, but that’s a pretty big if.
Flint: Treasure of Oblivion isn’t without its flaws. The lack of a map showing where you are on it, the occasional bugs, and the reliance on dice rolls might put off some players. However, the game’s strengths far outweigh its weaknesses. The comic-book storytelling, atmospheric music, and pirate-themed adventures make it a must-play for fans of the genre. Savage Level have created a world that’s as charming as it is challenging, and while it might not be smooth sailing all the way, the journey is well worth it. So grab your dice, recruit your crew, and set sail. This is one treasure you won’t want to leave buried. With its engaging presentation, tactical depth, and sheer pirate charm, Flint: Treasure of Oblivion earns itself a Thumb Culture Gold Award.
Flint: Treasure of Oblivion tells its pirate tale using very cool comic strips and offers eight to ten hours of tactical, turn-based battles fought with sabers, flintlock pistols and a bit of luck with the dice. Lacking tutorials, the absence of difficulty settings and unintuitive game mechanics make this game difficult to approach for inexperienced would-be freebooters.
Review in German | Read full review
Flint: Treasure of Oblivion is a title aimed at a very specific audience.
Review in Greek | Read full review
Flint: Treasure of Oblivion is a mess of many good ideas, not given nearly enough time to breathe. While the visuals are fantastic -- especially the portraits and comic-book-style cutscenes -- they exist to serve a game that feels both narratively and mechanically unfinished. Between unlikeable characters, confusing gameplay that lacks depth, and an overall lack of polish and size, Flint: Treasure of Oblivion fails to make good use of its many innovative ideas, and would've been better served if it had been reigned in.
Flint: Treasure of Oblivion is a fun experience and should be great with a couple of updates and changes; the story is great, the level designs are pretty, and it’s worth giving a shot, if only for the story. Combat is unique but not new in the way it sets Flint: Treasure of Oblivion apart from other games, so it shouldn’t be too hard to master.
TTRPG fans will find themselves right at home with this challenging adventure. A complex gameplay set of rules to strictly follow laid next to an invigorating art style and wild pirate narrative, Flint: The Treasure of Oblivion is not easily accessible. But what it lacks in approachability, it gains in substantial rewards to those who dare embark on the search for this rich bounty.
Flint: Treasure of Oblivion combines strategy role-playing gameplay with pen and paper elements - and it works! However, as a player you have to teach yourself a lot, the fights lack oomph and some aspects of the game are unfortunately not intuitive.
Review in German | Read full review