Candy Rangers


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Critics Recommend
Critic Reviews for Candy Rangers
Candy Rangers is a challenging on-rails shooter that has you controlling a team of four characters at the same time once you get used to the controls.
A rough early game and poor first impression hide a true gem filled with clever level designs. It would be a true pity to judge Candy Rangers by its first hour of gameplay, but due to how brutal the first hour is with required hidden collectibles and a steep learning curve, anyone but a full-blooded masochist would not be blamed for putting it down before getting to the good part. However, if there is one message that should be remembered from this review, it is this: the good part is coming soon, and it is truly worth the rough journey there. Give Candy Rangers a try; it is one of the more innovative games in its genre, and once mastered, the foreign controls will become second nature.
The whole experience is buttery smooth and pretty snappy. This is a unique rail-shooter with a lot of legitimately new ideas that I've never seen elsewhere. There are some mild colorblindness issues to be aware of if that is relevant to you, and now and then progression feels a little padded, but it is hard to complain too much when Candy Rangers is doing so many new things and doing them well.
Candy Rangers is a visually charming game with interesting mechanics for the rail shooter genre. Its colorful atmosphere, combined with a lively soundtrack, creates an engaging initial experience. However, the requirement to collect tokens to advance compromises the fluidity of progression, making the journey more repetitive than it should be. Despite this, it still delivers fun and a challenge, especially for those who enjoy overcoming obstacles perfectly.
Review in Portuguese | Read full review
During the best of times, it felt like a game that was a school project. At some of the worst times, it felt like a game that I’m not sure who it was made for. Maybe there is a subset of gamers that really enjoy on the rail gun games, or maybe those who just want a very quick shooter. Either way, in a year that has been incredibly competitive with games unfortunately Candy Rangers does not rank highly.
Candy Rangers falls solidly in the middle when it comes to on rails shooters. It’s got plenty to do and it’s inventive in the execution, which kept me locked in for exciting fights and the arcade mode. But needing to repeat myself simply to justify the lack of margins of error was exhausting and, frankly, unfun. I’d much rather do a level again because it was thrilling or because I want to challenge myself, not because the game won’t let me go out to play until I clean my plate.
Candy Rangers is a textbook example of how a classic genre can be revived. The combination of a clever color system, creative enemies, and small bits of freedom makes it a fun experience. At the same time, the feeling that there could have been more lingers. The quick introduction of all the mechanics and the lack of real progression mean the game is already over after twenty levels. But perhaps that's the best compliment you can give a short-lived game like this: I want to see more. More levels, more enemies, more crazy twists. And if a game leaves you with that feeling, it's done its job well.
Review in Dutch | Read full review



















