Traysia

Critic Reviews for Traysia
Traysia is terrible game that should have stayed buried in obscurity.
A preserved 1992 RPG that keeps all its original rough edges intact, from clunky movement to uneven combat pacing, with little modern justification for its return.
More so than most old school games converted to be played on modern consoles, this one has me wondering “Why?”
If there is any positive in Traysia, it’s that the game is mercifully short, clocking in at around ten hours to complete, and for those playing on PlayStation, completing the game will also give a Platinum trophy for one’s troubles. Traysia is a relic with nothing to offer anyone, as it struggles to have an identity beyond being a piece of lost history brought back for preservation.
If you’re a Telenet completionist you’ll probably want to pick this up, and the QOL makes it the most playable version by far, but even the improved version here isn’t enough to fix the multitudes of ways Traysia is one of the most boring RPGs I’ve ever played in my entire life. If you are a Switch 1 owner stuck with the less powerful fast forward speeds, I am so sorry for you.
The only type of player who should consider buying Traysia is someone who enjoys retro experiences regardless of how dated they may feel today. European players never had the chance to play it on the Mega Drive back in the ’90s, so if you’ve been longing to finally experience it, you can jump in without hesitation. If you’re determined to play every JRPG ever made, by all means, go ahead and pick up Traysia. Otherwise, there are far better options in Ratalaika’s catalog and at a similar price point.
Review in Italian | Read full review