Road Not Taken
OpenCritic Rating
Top Critic Average
Critics Recommend
Critic Reviews for Road Not Taken
These reservations aside, Road Not Taken is fresh, interesting, beautifully presented and demonstrates an intricacy of design that will obsess a certain type of player. It's an acquired taste, though, despite its popular ingredients.
Road Not Taken is an fun mix of puzzling and roguelike, but it doesn't have much staying power.
Rogue-like puzzling is a brave experiment, but the results can be frustrating
Road Not Taken treads an unconventional trail, and is mostly better for it.
It looks like a cute fairy tale, but this is a turn-based game that's thorny with challenge and packed with an incredible number of gameplay secrets.
When I first started playing Road Not Taken, I was completely enamored by its premise, style, and world. Slowly, bit by bit, I started having a little less fun as the levels progressed, as the game's initial intrigue wore off a little more. That's not to say it eventually becomes unplayable as I did enjoy the majority of the game, but make sure to bring extra patience along with you on this trip through the beaten path.
It has some interesting ideas, but Road Not Taken is too often both frustrating and confusing.
As this is an indie title closely aligned with Sony's PlayStation Plus programme, Road Not Taken has its work cut out right from the very start of its arduous journey. Taken on its own merits, however, it offers an enjoyable ride for the five to ten hours that it lasts. Niggling performance issues aside, it's hard not to enjoy being the star of your very own fairy tale world – even if that fictional realm has a particularly odd approach to infant safety.