There's enough addictive fun to be had in Rainbow Moon to justify its small price tag, but slow pacing and control issues hold it back from greatness.
Once you truly get into the experience of playing this game, you will be astounded by just how much content there is packed into its unassuming exterior.
SideQuest Studios' re-release isn't all that different from its past iterations, but that isn't necessarily a bad thing. The world is still as expansive and pretty as ever, although a lot of its niggling flaws have found their way into this edition, too. However, this is still a solid adventure that promises oodles of gameplay and sports a satisfying battle system, so fantasy fans could do far worse than invest their hard-earned gold in Rainbow Moon.
Frustrations aside, Rainbow Moon is well worth the money. If you've played it before, there really isn't a reason to buy this game again but if you're one of the people that has yet to try it out, be prepared for a long but ultimately fun grind.
There's no pot of gold at the end of this Rainbow…Moon.
Rainbow Moon is an in-depth game with nice visuals. It offers plenty of game time to those who are familiar with the RPG genre, but I also believe it would not deter those who are not familiar to games of this ilk. Battles can be a chore to begin with, but with time, Rainbow Moon shines through.
Rainbow Moon is a good game buried under tedium. It has a lot of fundamental strengths that lack an engaging push to keep you going. For a budget downloadable offering, it's absurdly long and packed with content, and the fundamental combat system is fun. Had the developers toned down the grinding and added more substance to the story, Rainbow Moon would've been an easy recommendation. Instead, it's a game for those who are fond of grinding out levels and skills. Anyone who's looking for a fast-paced or engaging story will be sorely disappointed. At the budget price of $14.99, there's plenty of reason to give it a shot, but don't be surprised if you can't drag yourself across the finish line.
Rainbow Moon is a pretty standard RPG with a lot of grinding required. It does have its flaws like it's Initially slow to get going, plus levelling up can be a slog but at the same time it shows a lot of promise with some interesting mechanics, enjoyable exploration and satisfying combat. If you're after an enticing, epic story then you better off looking elsewhere, but if you're interested in being pitted against tough enemies and lots of exploration in a bright vibrant world then this is worth a look
Rainbow Moon for the Vita is everything you expect it to be and maybe a touch more. There isn't much different when compared to the PS3 version, with the exception of the cross-save feature and the better menu presentation. But of course, this means you can now take your addictive adventuring on the go, and that's reason to celebrate.
Rainbow Moon is not a good choice for people who are looking for a narrative, but for fans of the old school, punishingly difficult, hardcore JRPGs, this is a nice throwback with an awful lot of raw gameplay behind it. It's not so much a weekend buster as an entire holiday to work through, and as such, for its specific niche, it represents enormous value.
There are some really cool things about Rainbow Moon that continue to draw me back. The world map seems huge, and dungeons are designed so amazingly they loop back onto themselves (sometimes causing me to wander in circles). Plus game started me off with a few simple tutorials, and has continued to supply me with quick new tutorials as new mechanics come about. You may say "Yeah that is normal for most games", but I've been playing this game for over 12 hours and have only unlocked 28/37 tutorials. With that in mind Rainbow Moon is an adventure I wont put down any time soon.