Assassin's Creed IV: Black Flag - Freedom Cry header image
Want
Played
Favorite

Assassin's Creed IV: Black Flag - Freedom Cry

Ubisoft, Ubisoft Montreal
Dec 18, 2013 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
Fair

OpenCritic Rating

74

Top Critic Average

58%

Critics Recommend

IGN
7 / 10
Metro GameCentral
6 / 10
GameSpot
6 / 10
Giant Bomb
4 / 5
Destructoid
8.5 / 10
Game Revolution
4 / 5
Post Arcade (National Post)
7.5 / 10
Game Rant
4 / 5
Spread the word:

Green Man Gaming
Fanatical
Voidu


Assassin's Creed IV: Black Flag - Freedom Cry Media



Critic Reviews for Assassin's Creed IV: Black Flag - Freedom Cry

Assassin's Creed IV: Black Flag Freedom Cry tells a great, emotional story in the shell of classic AC gameplay.

Read full review

One step forward in terms of story and two back when it comes to gameplay, Black Flag's first story expansion has its heart in the right place but that's about all.

Read full review

A detour for a slave-turned-pirate-turned-assassin helps sow the seeds of a rebellion in this well-intentioned but flawed add-on.

Read full review

It's easy to imagine a big-budget game tackling slavery with the subtlety of a hammer, but Freedom Cry is an emotional triumph...with some ethical issues.

Read full review

If you wanted more Assassin's Creed IV, Freedom Cry will do just nicely. Although it doesn't offer as compelling a narrative or even close to as open of a world, it manages to capture the spirit of Black Flag in most of the right places. This is a much better effort than AC III's pointlessly episodic Tyranny of King George DLC, and a great model for Assassin's Creed add-ons going forward.

Read full review

Adéwalé has his moments, but the real draw here is in the expansion of free-form gameplay both on land and at sea, meaning Freedom Cry succeeds at what it set out to do.

Read full review

A daring premise and fearless hero make Freedom Cry a bold, if not quite completely satisfying, supplement to Assassin's Creed IV: Black Flag

Read full review

In the end, Ubisoft used an established combat and traversal system to tell a story set in an explosive and ugly period in history. And by letting the gameplay do the talking, it largely succeeds.

Read full review