Beholder Reviews
Beholder does an excellent job of making you feel hopeless. I was immediately infected by the game’s clouded atmosphere.
Despite much of this review, Beholder is not a bad game and at the price asked, I think it is worth a buy. The criticisms only come because Beholder sets its sights at such lofty heights and complex issues but fails to reach them. And of course, it suffers by association with the ethically sensitive and artistically cohesive Papers Please. What it achieves, however, is an entertaining and challenging strategy game. It is just good, which is a shame because it could have been brilliant.
Beholder doesn't hold your hand, because the things you're doing could be considered heinous, or even uplifting; it's entirely up to you. This level of freedom is often teased, but not met. While there are issues that drag the game backwards, players should seek to overcome them, because this is a truly bleak world, and it has no problem letting you know it.
'Beholder' effectively captures a dystopian society from the perspective of the middleman. The game is a welcomed addition to any indie library, despite the few flaws it contains. I highly recommend this game for anyone who enjoys dystopian and task-based adventure games.
I’m not sure that I’ve ever played through a game before where my opinion changed so drastically or as often as it did while I was playing Beholder.
It may not be beauty that lives in the eye of this one, but Beholder does have some intelligent moral conundrums to levy at you. Unfortunately, the repetition and dull play leave a big hole in the middle where the game’s heart should beat.
Beholder is based on a strong concept, and it has moments that land well, but it’s also held back by repetition and an unexciting script. The unpleasantness doesn’t always feel worth the hassle, and few players will realise the ultimate goal of saving their family and escaping the mundanity of their tenement basement life without kowtowing to the state.