Beholder is based on a strong concept, and it has moments that land well, but it’s also held back by repetition and an unexciting script. The unpleasantness doesn’t always feel worth the hassle, and few players will realise the ultimate goal of saving their family and escaping the mundanity of their tenement basement life without kowtowing to the state.
Beholder is able to make us feel guilty and stressed thanks to its atmosphere of oppression and extremely hard decisions. A great option if the player is seeking for something different.
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A good management sim with an interesting style, but it may be a bit grim for some
Beholder is a management sim and a moral quandary all in one. It’s easy to become consumed by the lives of Carl Stein and the apartment dwellers he’s been hired to spy on, with a story full of twists, turns, and terrible fates.
If you're a fan of suspenseful political games that balance surveillance and resource management with a dystopian setting, then Beholder is definitely worth picking up.
I've never played this type of game before, and although I didn't necessarily enjoy every single minute of gameplay, it's memorable for the ideas it presents, and the different ways in which it plays out.
While Beholder isn’t exactly a title that’s set to shake up the indie scene, the intriguing premise and solid execution makes it well worth seeking out all the same.
Beholder does an excellent job of making you feel hopeless. I was immediately infected by the game’s clouded atmosphere.
It may not be beauty that lives in the eye of this one, but Beholder does have some intelligent moral conundrums to levy at you. Unfortunately, the repetition and dull play leave a big hole in the middle where the game’s heart should beat.
Beholder is a game where the simple mechanics are just the tip of the iceberg. The game bombards the player with hard moral choices in a world where every decision may have dire consequences.