Skylar and Plux: Adventure On Clover Island Reviews

Skylar and Plux: Adventure On Clover Island is ranked in the 20th percentile of games scored on OpenCritic.
5 / 10
May 19, 2017

Skylar & Plux: Adventure on Clover Island is a sound gameplay experience, but lets itself down in a number of other areas. The humour and dialogue fall incredibly flat and there's really no rapport developed between Skylar and Plux during the game. The game's also very short, and while this isn't a terrible effort by any stretch, it begs the question why you wouldn't just play Ratchet & Clank instead.

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3 / 10.0
May 20, 2017

For the amount of staff that worked on this game, they do have a good base to work from, but unfortunately there are so many issues that it detracts from being an enjoyable affair. Its sub three-hour gameplay has no replayability at all, and the consistently harsh frame rate dips heavily impact the game.

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May 19, 2017

Having the right expectations with Skylar & Plux is the key to enjoying it.

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65 / 100
May 21, 2017

Admittedly, there were some genuinely fun moments – I really like using the grappling hook and the Magnetic Glove provided some fun offense.

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Drew Leachman
Top Critic
5 / 10.0
May 24, 2017

I look at Skylar and Plux as the Little Engine that Could, but it ends up being the one that just couldn't. I really wanted to like it, but with the glaring issues, it's hard to recommend without a significant price drop. The platforming and jumping works and is actually very tight. That's what kept me going. It's bland in most aspects, but there is something there behind the surface. If you can find it, you may get some enjoyment out of it. Even then, I would still wait for a price cut.

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7 / 10
May 21, 2017

This game joins the best of platforming with a "very PS2 style". A game with lights and shadows, because it is fun, but also simple, easy and very, very short.

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7 / 10
May 19, 2017

Skylar & Plux does an exceptional job at giving us a beautiful 3D platformer with truly fun platforming sections, delightful puzzling elements and one-liners that had me laughing. The problem with the game is that it needs a bit more polish. While taking good inspiration from games like Jak & Daxter and Ratchet & Clank, it has taken on-board some pre-used traits that have become too much of a signature to those games. I feel more work on Skylar and Plux's movement and character design would be a good start to reaching its own identity going further. This could be the start of a beautiful new platform game franchise.

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