The Long Journey Home

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64

Top Critic Average

30%

Critics Recommend

IGN
6.4 / 10
PC Gamer
68 / 100
Polygon
5.5 / 10
Nintendo Life
6 / 10
God is a Geek
6 / 10
Areajugones
6.5 / 10
COGconnected
54 / 100
Wccftech
6 / 10
Creators: Daedalic Entertainment, Daedalic Studio West
Release Date: May 30, 2017 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
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Critic Reviews for The Long Journey Home

IGN

6.4 / 10.0
Leif Johnson

When The Long Journey Home focuses on interactions with a diverse and entertaining cast of aliens across its procedurally generated star systems, it's possible to find a degree of wonder and personality that many roguelike seldom achieve. Unfortunately, such interactions take a back seat to a barrage of frustrating minigames with rewards that rarely match the risks. The experience as a whole suffers for it.

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A savage, sometimes frustrating space exploration game that succeeds because of beautiful design and a compelling universe.

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The Long Journey Home promises much more than its punishing gameplay can deliver on

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The procedurally-generated nature of each jump warrants countless replays – you’ll just have to deal with a game that’s often doing its best to scupper its own best characteristics.

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The Long Journey Home has some great ideas. But ultimately it is a victim of its grand ambition. Repetitive, often frustrating gameplay further mar the experience.

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Daedalic has created a very brave space roguelike that features strategy elements and a huge universe to keep us in front of our screens.

Review in Spanish | Read full review

The Long Journey Home is bound to drift to the far left side of my Switch home screen, but I hope it’s not forever. I will keep my eyes peeled for an announcement promising “drastic changes.” In the meantime, I will dream of a better game.

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The Long Journey Home is a roguelike that tries to do things differently but it still fails to become accessible enough to a wider audience. While there are some interesting mechanics and features, the bad controls for both ship and lander and the lack of precise information will put more than a few players off.

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