In the end I see Figment being the sort of game that may vary wildly in how people feel about it. If you’re in tune with its themes and embrace everything it has to offer it’s really a beautiful and brilliant title, daringly doing everything its own unique way. If some of the elements just don’t pull you in it may play out very differently though. On the strength of its creativity and earnestness I happen to be a big fan and I’d encourage everyone to at least give it a look, it’s a pretty unique experience on the Switch.
This short little adventure is sometimes laborious, but it’s all so charmingly presented that any flaws are easily forgiven.
Looking for a fun adventure through the complicated mess that a person’s mind can be? Perhaps you enjoy snarky anti-heroes that begrudgingly become the hero they need to be to help those he most likely doesn’t care much about? Take Figment for a ride as it should bring a smile to your face and won’t frustrate you too much with any kind of unnecessary difficulty.
Bedtime Digital Games filled Figment with so much charm and whimsy that it’s just a shame there isn’t more of it. Before I knew it, I had captured all three of the escaped fears, and my journey was over. I found myself wishing there were more to the ending. But there isn’t. But as I’ve stated numerous times in this review, Figment isn’t really here to make you think too hard. The subject matter makes it seem like there should be more weight to everything, but its chill pace contradicts this. While it can be too slow at times, with its leisurely pace and cool music, it’s up to the player to decide if they think the game is “chill” or whether it’s shallow of content. And as I wished for more challenge at times, both in content and message, I wavered between the two. And ultimately, that’s what’s on my mind.
Puzzle and action fans will find a lot of noteworthy moments and difficult challenges throughout Figment.
Your quest to help Dusty bring peace to the mind again is memorable, even if the adventure is an uneven one. It’s a journey that’s ridden with cringeworthy puns, but made all the more worthwhile thanks to the way that Dusty and Piper bounce off one another and take comfort in the silliness of it all.
A beautifully drawn world, great soundtrack, and solid puzzle/level design throughout. The game may suffer from awkward movement and long loading times, but it is worth it.
Figment is a truly wonderful game that took me completely by surprise. The production values are there for everyone to see in the visuals and sound departments.
I thoroughly enjoyed the five hours or so I spent playing Figment. I never once felt bored or that it overstayed its welcome, to me it was the perfect length. It’s a charming adventure with very satisfying and creative puzzles complimented by an attractive art style. It does a fantastic job of exploring the human mind’s inner demons and balancing the heavy subject matter with light-hearted dialogue and musical moments. Minor combat and language issues aside, I would whole-heartedly recommend Figment to all who wish to take a journey into the mind.
'Figment' wants to tap into the limitless potential of the mind, but ultimately comes up with a safe, mostly uninspired puzzle adventure. Rich music and some clever brain-teasers highlight the 4-5 hours of gameplay, but tedious mechanics and solutions, as well as repetitive visuals that can't quite capture the imagination, keep the game from realizing its full potential.