WIth its cute graphics and its original approach, Death is coming has the potential to become an instant classic. Ironically, its short life makes the game way too little, as far as some mistakes such as impossibility to replay some puzzles, are a heavy burden that make the game stay in the middle of nowhere.
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This could have been the Hidden Folks of murdering. And it's all there, underneath the mess, waiting for someone to rescue. Sadly that has, so far, not been realised.
A great puzzler with a sinister twist. Embrace its strangeness.
While the value proposition across both platforms is similar, it's worth noting the first level is free on mobile. Maybe try it out there and if you're still curious, hop over to Switch and play it handheld. It's not worth trying any other way and it might be worth playing for the wanton death and puzzles.
For a game about death and murder, Death Coming has rather comical and upbeat gameplay. No two playthroughs will be the same as each NPC has their own set agenda which could change based on the weather that kicks in or become altered if you failed to activate a trap in time. This game is basically one giant logical 'trial and error' game in which you must think a few steps ahead in order to perform genocide and emerge the victor. I doubt you've played anything quite like this within the last few years (at least).