Final Fantasy XV: Comrades
Top Critic Average
Final Fantasy XV: Comrades Media
FFXV Multiplayer Expansion Comrades – Launch Trailer
Critic Reviews for Final Fantasy XV: Comrades
Why did Square Enix bother to work on an online version of Final Fantasy XV ? Comrades just cuts short the open fights of the main game, taking off its charming exploration part. Naked as a baby, the adventure only serves four-players redondant fights, only if you survived the long lobby waitings. Only the hardcore dying fans of the Eos universe should spend some good time playing it.
Review in French | Read full review
In the end, Comrades feels like the missing puzzle piece of Final Fantasy XV. Not only does it plug a narrative hole, it does so with coherency and commitment to its end-of-the-world bit. Yes, the multiplayer itself is over simplistic and you can actually play the expansion without interacting with others — but then you’re missing the point of story Comrades is trying to tell.
FFXV Comrades isn't great – for now – but the development team behind the game's post-release content has a track record of improving things over time. The expansion has a mountain of technical problems, a ham-strung design in comparison to the main game, and becomes tedious and repetitive to play after only a short while. These are, however, all fixable issues, and in the immediate wake of Comrades' release, it was already receiving improvements and fixes. I have little doubt we'll see more added to it over time, likely in the form of new mission types and possibly some narrative improvements. Whatever the changes, I'm certain that this will feel and play very differently in six months time. For those interested, or burned by the initial offerings, I'd recommend keeping an eye on it and waiting.