SMITE Reviews
The first true MOBA on consoles
All in all SMITE offers up a refreshing take on the MOBA genre. It is not a genre I spend a lot of time with, but I can already say that I have found SMITE to be more to my liking than any of the others I have played so far.
I like SMITE. I like it a lot, and I wish it well. I'll probably continue playing the game in my off-time, as it provides an easily accessible source of fun. This MOBA is quick and flashy, has great combat. It's a model that seems to be what HiRez is sticking to, so I can only hope that they don't make a huge bunch of changes just a few months after launch. If you like the idea of MOBAs, but haven't really dug into them because of whatever reason, give SMITE a try. It's different without being alienating, and has a lot going for it already.
From the outset, it's clear that SMITE is a perfect fit for consoles.
One of the best MOBAs on any console and a good introduction to the genre in general, thanks to its more console-friendly controls and fun premise.
SMITE is a fine game and a great choice for folks who may not spend a lot of time on their PC, but there are a number of shortcomings present in both editions that prevent me from playing it as much as some of its competitors. Still, it's a perfect starting point if you're looking to get into the genre, especially with the intuitive controller scheme.
But is it worth it? To somebody familiar with the genre, quite possibly. Despite my trepidation at learning another set of items, I still find myself queueing up for a quick game to explore new gods, because even if their outfits point towards a culture of ingrained sexism, the powers and interactions are compellingly equalized. But for a newcomer? It's a bit more complicated. Smite wants to help them to succeed, but I'm not sure it ultimately knows how.
I've been playing on PS4 since the closed beta and have already clocked in 88hr 42 min of playtime, which is more than I have spent on most AAA titles that have been recently released.
Smite is an enjoyable experience and fun to dip into. It was also useful when I wanted to scratch a MOBA itch (which sounds like some horrible ailment) and didn't have the level of concentration I still need for Dota. There's a refreshing exhilaration which comes from being down on the board instead of up in the sky and it might catch an audience who bounced off other MOBAs or found them dull or frustratingly complex.