Blackguards Reviews

Blackguards is ranked in the 30th percentile of games scored on OpenCritic.
3 / 5.0
Nov 25, 2013

While the game is still currently in development, there is more than enough time for the developers to tweak the mechanics and make this a wonderful title that I would gladly recommend to fantasy and strategy fans, but right now, this just doesn't cut it. Hopefully, Blackguards won't remain as a sea of untapped potential. It feels like trying to eat delicious soup with just a fork; it's going to take too long, and there are just no spoons anywhere.

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6 / 10.0
Feb 17, 2014

There is certainly potential beneath the many unrefined and unpolished layers, but Blackguards does not feel worth playing in its current state. Outside of the combat the game fails to impress in any way and often frustration at the user interface, the loading times or the embarrassingly jerky cutscenes drive the player away.

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6 / 10.0
Jan 27, 2014

There is fun to be had and Daedalic have done their best to keep battles interesting, but often things can get very frustrating and it's hard not to come to the realisation that you're just doing the same things over and over again. Daedalic have made two excellent adventures out of The Dark Eye, but they've yet to make a good RPG.

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6 / 10
Feb 4, 2014

Blackguards is not not being recommended. In fact, it is being recommended. However, it is only being recommended to the right people. Those people are the true hardcore RPG fanatics - people who will put up with sadistic combat scenarios that will cause most other gamers to quit and load up something a little less painful.

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PC Gamer
Top Critic
53 / 100
Feb 28, 2014

Masochistic stat-chasers will find much to enjoy, but Blackguards' varied combat is no substitute for a fully-formed RPG.

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GamesRadar+
Atlas Burke
Top Critic
Jan 27, 2014

Blackguards is enjoyable enough for diehard strategy fans, but nagging bugs and a poor UI keep it from its full potential.

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5 / 10.0
Feb 6, 2014

There's nothing special or individual; everything is complete, but nothing more.

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2.5 / 5.0
Jan 31, 2014

Though I feel incapable of giving Blackguards the fair shake it would get with fresh eyes, that's ultimately nobody's fault but the developer's. Early access works for emergent play – games like Rust and Starbound where no play session is the same and every update changes the dynamics – but it's ill-suited to more linear, directed experiences.

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5 / 10.0
Feb 23, 2014

Great graphics, huge, varied and interactive battlegrounds and a quasi-intriguing story are drastically hampered by shoddy RPG systems, flawed combat and terrible customisation. There's a fairly good game here hidden underneath a mountain of broken gameplay mechanics.

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2.5 / 5.0
Feb 16, 2014

For the most part Blackguards is a pretty enjoyable and engaging time, but there are significant areas that hold it back.

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Digitally Downloaded
Matt S.
Top Critic
Jan 27, 2014

There's a lot of content in Blackguards, but memorable moments are few and far between. This is a game that feels like it has a lot of ambition, but it's held back sharply but budgetary constraints and, perhaps, an engine so unfamiliar to the development team that they couldn't compensate for its inherent flaws.

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Unscored
Jan 25, 2014
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