Into The Breach Reviews
In all, Into the Breach is an impressively well thought-out package. Fans of tactical RPGs and roguelikes will find much to love – from the masterful gameplay/story integration, variety of combat options, or the myriad of achievements and unlockables. Having already put 30+ hours into this $15 title (while barely scratching the harder difficulty settings), I can confidently say I could easily put in dozens more without the experience growing stale. Into the Breach is without a doubt one of the finest indie games currently gracing the eShop.
The pixel art style and isometric strategy battles remind me of all the good parts of games like Final Fantasy Tactics. Subset Games have a lot of experience in developing rich roguelikes, with previous title FTL standing out, and they’ve used that experience to blend with this strategy game to make a title that is definitely worth a look.
Much more than a turn-based strategy game, than a sci-fi game or than just any other indie game, Into the Breach is a masterpiece. Challenging without being unfair, complex without being overwhelming and familiar without being cliché, it's perfectly balanced to provide a unique experience.
Review in Portuguese | Read full review
I am a huge fan of FTL, its premise, game play, style and utter nonsense randomized paths and subset games have only gone a dropped another gaming bomb on me. Into The Breach has been an incredible game to play.
A Worthy “sequel” to FTL, and a really interesting and fun strategic game. It feels like Advance Wars in many ways and is remarkably playable and enjoyable.
Complex under its minimalistic shell, Into The Breach is an excellent turn-based tactics game.
After the seminal FTL: Faster Than Light, Subset Games eludes the so-called "sophomore slump" by contributing yet another extraordinary touchstone in the gaming industry, Into the Breach.
Into the Breach is a simple yet engaging strategy title that pushes you to carefully consider every move, and makes victory seem that much more rewarding as a result. It’s quite an addictive title, and expect to spend quite a bit of time mastering it and feeling like you might be able to eke out a victory in the great war between man and insect.
Into the Breach evokes a feeling that only the best strategy games can accomplish: it makes me feel smart.
Into The Breach is a tour-de-force of tight design, an excellent execution of an idea, and a wonderful take on turn-based strategic combat. I have pretty much nothing bad to say about it. My only wish right now is that there was more of it, that its permutations would stretch on forever, that there’d be islands that I’d ever be able to conquer, more different Vek than I’d ever be able to fight, and more different bonus objectives than I’d ever see. But I understand, design-wise, why this could never be the case. I think Subset have achieved something pretty special here; I look forward to coming back to it in all my future timelines.
Into the Breach is enthralling from the moment you start playing, and doesn’t let go. Every calculated move by the enemy can be countered. Every mistake is your own. And as death will come swift and often, in time, so too will victory. And being victorious has a greater sense of accomplishment because it feels earned with each battle being hard fought. Subset Games have crafted a game that absolutely excellent from the gameplay to the music. Into the Breach is near perfection.
Into The Breach has given me faith again in the polish and the promise of the indie game developer, and reminds me that amazing things can be achieved on the smallest of canvasses.
A refined, masterfully executed and hugely atmospheric turn based tactics game. The framework of Into The Breach is a little light on content, but the variety of missions approaches and challenging scenarios that emerge from its elegant systems provide hours of compulsive, bug crushing strategy goodness.