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City of Brass

Uppercut Games
May 4, 2018 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
Fair

OpenCritic Rating

69

Top Critic Average

33%

Critics Recommend

IGN
4 / 10
Metro GameCentral
6 / 10
Game Informer
7.8 / 10
GameSpot
7 / 10
Destructoid
6.5 / 10
TheSixthAxis
3 / 10
Nintendo Life
9 / 10
DualShockers
7 / 10
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City of Brass Trailers

City of Brass - Coming May 4th 2018! thumbnail

City of Brass - Coming May 4th 2018!

City of Brass - Early Access Launch Trailer thumbnail

City of Brass - Early Access Launch Trailer

City of Brass Announce - Gameplay Trailer thumbnail

City of Brass Announce - Gameplay Trailer


City of Brass Screenshots

Critic Reviews for City of Brass

There's no doubt that City of Brass is meant to be punishing. But between its ungainly controls, its inability to stave off a sense of tedious repetition, and spirit-breaking lack of progression, it feels far less fair and more painful than its rogue-lite brethren. Its superficial use of the Arabian Nights folklore, combined with its monotonous design and reliance on exotic cliche, make it as uninteresting to experience as it is excruciating to endure.

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Metro GameCentral

GameCentral
6 / 10
Metro GameCentral

A novel setting and concept can't hide the game's technical limitations, but this is still an entertaining first person roguelike that does try to do things differently.

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A gorgeous and unique setting, engaging environmental puzzles, and plentiful accessibility options result in a strong, enjoyable roguelite adventure

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City of Brass is a good dungeon crawler, with some of its best moments and mechanics derived from its rendition of an Arabian Nights theme. While its repetitive scenery and uneven presentation are noticeable tarnishes on its sheen, the satisfying combat and well-balanced difficulty curve will keep you going back for more.

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I love the look of City of Brass and its combat system, but after only about three hours I felt like I'd seen all it had to offer. It's a great way to kill an afternoon, I just wish it would give me a reason to keep coming back.

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With an awesome inspiration and some very cool ideas, it's an immense shame that City of Brass game ends up being as dull as it is. With lacklustre combat, enemy design, rooms and movement, City of Brass feels like a chore to play. With the smorgasbord of Rogue-lites to play these days, some of which are among the best games you can play, City of Brass is an easy pass.

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While some of its procedural generation can sometimes make for an unnecessarily challenging experience, City of Brass more than makes up for it with the sheer creativity you can have exploring its Arabian Nights-themed maps. With genii to imbue you with wacky powers and the ever-tantalising need to collect more gold (as well the option to compete with others via the leaderboards), Uppercut Games has produced one of the most entertaining roguelikes to swing onto Nintendo Switch. And you can throw ghost chickens. What more do you need?

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In short, City of Brass has a ton of cool concepts and most, if not all of them, pay off. While the pace of the game is certainly slower than I would like it to be, it's still a blast to play. And even though there are a few bugs in the game that did annoy me, the vast majority of the time I didn't experience any. For $24.99, players should pick up the game if they are looking for a challenge and unique experience. As stated before, I hope Uppercut decides to continue with this style in the future.

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