A well-balanced and lovingly made final DLC.
Deadfire's last DLC pack is easily the strongest, though still a bit short.
While it doesn't offer much in the way of closure, The Forgotten Sanctum is a satisfyingly eccentric expansion with Cronenbergian elements and an atmosphere vaguely reminiscent of Planescape: Torment.
Third DLC offers adequate challenge, but there should be more maps
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Amongst Deadfire's three DLCs, The Forgotten Sanctum is probably the best, as it understands the strengths of the core game much better, with a greater balance between battles, storytelling, and role-playing.
The Forgotten Sanctum is a DLC that meets both of its predecessors in the middle, and often feels like a bit of a hodge-podge, conflicted and unsettled about the approach it takes to reach the end-game. Fortunately, that same end-game leaves multiple, interesting questions open for the future of Pillars of Eternity, and speaks to Obsidian’s future ambitions for the series. It’s just a shame the road to get there is quite often disrupted and ever so slightly unsure of itself.