Massira Whispers from the desert is a game about syrian refugees, which is quite simple in its mechanics, but displays a strong message and an interesting artistic approach.
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Massira offers up nothing for an adult looking for a new narrative-adventure game to sink their teeth into. It's narrative is intriguing but has no payoff and its gameplay is bland and, at times, poorly designed. However, if you have a child, sit down with them and play Massira for a few hours. The game will give them an insight into the Syrian Refugee Crisis in an approachable and kid-friendly way.
You'd expect this tale of human hope and loss to affect all who play it, but not when the message's delivery system is an empty and unengaging game.
Massira comes across as a immature project. Not "immature" in the sense of being juvenile - it's actually achingly sincere and I wish it didn't deserve criticism, but "immature" in the sense that the developer clearly lacked the confidence to create something outside of standard gameplay tropes, and those tropes really let Massira down in the end.