The Princess Guide
Overall, it's an enjoyable action-focused romp, but everything feels a little scattershot. This is a game that packs in a lot but doesn't stick the landing on all that much. The Princess Guide offers up a pleasant little brawler that overcomplicates at every turn and is never truly satisfying.
WORTH CONSIDERING - The Princess Guide is fun at first, overwhelmingly complicated overall, and a little weird to be scolding or praising princesses in their training. It has some great points like crazy button mashing combat, but also has clunky menus and severely repetitive gameplay.
Here’s the deal. I have an intense love for all things Japanese, and companies like Nippon Ichi Software tend to release games that speak to my soul. I’ve loved so many things they’re developed as a team and published as a studio, and they’re willing to take risks which I appreciate more than anything. Every now and then, a game comes along that makes me question that, as the disconnect is just too high.
The Princess Guide is a game I enjoy less and less the more I play it. There is a sound structure here and some really clever ideas, but the weight of all its small issues really burden what should a fun and frivolous experience.
The Princess Guide feels like a mishmash of ideas that involves some creative concepts, characters with a good deal of personality and visually appealing, but the game mechanics are not properly explained, there's several examples of incoherence in the plot development and the combat is rather repetitive. Overall, this experience ends up becoming disappointing.
Review in Portuguese | Read full review
The Princess Guide bring a poor action gameplay, despites an interesting design and nice strategic phases.
Review in French | Read full review
The Princess Guide fails to execute on its good ideas, and the result is a game that feels like it was released before it had time to be raised properly.
So at the end of it all, this is really only a game I can recommend if you don’t mind a typical action romp with a bit of strategy to it, and if you don’t mind the very, very repetitive nature you’ll be dealing with along the way. Some aspects of the management portions definitely remind me a bit of some older games such as the Princess Maker series, but otherwise Princess Guide ended up being rather uninteresting.
For fans of NISA/NIS games in general, this is a complete let-down. None of the systems work well or are even that interesting. The story is bland, the combat unnecessarily complex and unfulfilling, and the lack of conventional progression against scaling difficulty results in an experience infuriating all the way around. Nearly everything is far more complex than it needs to be, from issuing battle commands, to simply trying to know what is being equipped or what effect is has. If one had to choose between one word to describe the whole experience this would be a battle between 'frustrating' and 'disappointing.'