Top Critic Average
There are plenty of irreverent characters to talk to, fetch quests to give a limited sense of purpose/achievement, and a nice split between breezy and tough areas, but all the same, you'll likely want to take more frequent breaks than in chapters one and two. Interest will dry out more quickly, especially if you focus on the story, which is either trying to be "so stupid that it becomes awesome," is designed to make you hate stories in games, or both. Either way, Knytt Underground is brilliantly-designed 2D platformer that offers a ton of content. Just don't think about the story too much. "blah blah blah blah blah" indeed.
Knytt Underground, however, fails to give that reason to keep playing. If you're looking for stylish games that simply exude an air of mystery and darkness, then this game might be exactly what many players are looking for. But if you need some substance to back up all that style, then this game might not be as tightly knit as it needs to be.
If I were to describe Knytt Underground in one word, it would be \"contradictory.\" In some ways, it\'s everything I could hope for in a metroidvania-style game: it\'s beautiful, intuitive, clever, and most importantly, fun. For large portions of the game, you are pulled into an almost dreamlike state, exploring the massive world and marveling at the eerie ambiance. It\'s then that the game truly shines. But then, it turns around to have horribly unfitting dialogue and characters that pull you out of the experience that the developers work so hard to involve you in while the game simultaneously grows more and more tedious.
Knytt Underground Trailer