Warhammer 40,000: Space Wolf is a good tactical challenge marred by frustrating mechanics, questionable graphics and dodgy controls. But I had fun with it nonetheless and the card system differentiates it from other turn-based strategy games. Ultimately, your enjoyment may depend entirely on whether or not you have any prior interest in the Warhammer 40k universe.
There's an interesting and fun game buried somewhere deep beneath the surface of Warhammer 40,000: Space Wolf, but you'll need to crack the tough, unintuitive armour that protects the core mechanics before you can find it. Unfortunately, you don't have the privilege of a Thunder Hammer at your disposal – all you have is time, and you'll need a lot of it to get any real enjoyment out of this rather disappointing title.
Warhammer 40,000: Space Wolf sounds like something exciting. Unfortunately this adaptation for the Nintendo Switch ends up disappointing on nearly every front. Despite its original take on the card system and the wealth of Warhammer 40,000 lore, the game's weak performance, unbalanced combat, arbitrary tactical component and its obstacles to an enjoyable handheld experience make it something that doesn't deserve much attention within the console's catalogue.
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