Mekorama Reviews
With a bit of time and patience, you could create some levels that no doubt rival the ones already available, but if this isn’t something you’re interested in, there’s plenty to be getting on with regardless.
In the end, this port turned out to be an average experience for me in most ways. I'd suggest checking out the free version first (on mobile with half the levels). Subsequently, you can decide if adding Mekorama to your Switch digital library is the right call.
While the music and sound effects are unremarkable, almost every stage presents a new and interesting challenge that would generally take a minute or three to solve. Those looking for a lighter, low-stress puzzle experience would do well to show Mekorama some love. I'll give it a B for effort.
Even after simply making a rough draft debut in Mario Odyssey, it was obvious that Captain Toad would be a viable puzzle franchise, and his games have more than proven that out...
Mekorama is a simple and fun puzzler that offers a good few hours of enjoyment to puzzling fans. It is a bit of shame that the level creator doesn’t have any sharing options because it’d bring a potentially endless assortment of levels to play in the long run, but there’s still plenty here for Switch players to enjoy at a nice budget price.
I like the clean look of Mekorama, there is only the puzzle on screen so there are no distractions for the player and they can just concentrate on completing the puzzle. The physics engine ensures everything moves realistically, such as platforms, and balls. Robot B himself is interesting to watch as he waddles from block to block, arms swaying and his large head swivelling as he moves. His movement is very lifelike and how you would imagine a tubby robot to walk.