Fort Triumph Reviews
Fort Triumph is a game of strategy and turn-based combat where each decision can condition the status of the group in each fight since the death of the characters is permanent and that can make the game more or less difficult to carry.
Review in Spanish | Read full review
Fort Triumph isn’t a bad game. I’d even consider it a good game for a little while. Its issues are its general lack of polish and how quickly every one of its systems dull by the end of the first or second act, let alone the final act of the fourth campaign. There is oodles of content on offer here, it just wasn’t worth experiencing to the fullest. This is all made worse by the poor production values and general jank. Probably something to look out for on sale.
If you are a fan of strategic RPG’s Fort Triumph is well worth sinking time into with a wide variety of options for players of all skill levels. The random generation keeps things fresh every time and being able to save anywhere makes the game quite appealing even if you can only spare a few minutes at a time to play. It took me a while before the mechanics really started to click with me. But when it did I guess you could say I considered this strategy game a… Triumph! Sorry, I’ll see myself out.
Fort Triumph is a solid strategy game that should appeal to fans of the XCOM series. I can’t think of anything else quite like it with a fantasy setting, making it a rather unique game. The overall package is generally fairly enjoyable, even if the wrapping (sound effects, narration, uneven humor) has some rough edges to it. Fans of the genre should find enough here to enjoy though.
Fort Triumph is a fun and very well done strategic RPG which innovates in its turn-based strategic combat with the terrain use mechanics. Despite having an interface that is a little difficult to understand at first, its humorous campaign with charismatic characters and enjoyable combat system make this game a recommendation for fans of tactical games.
Review in Portuguese | Read full review
Fort Triumph is a turn-based tactics game inspired by XCOM. With a unique mechanic that allows the environment to be used as a weapon, is CookieByte Entertainment’s game a triumph? Find out in this Rapid Review.
Fort Triumph is a game from which I expected a lot, too much. A game that has enormous potential that is very little exploited. Too bad because with a few more precautions it could really have been a milestone of this kind.
Review in Italian | Read full review
Fort Triumph is not bad strategy at all. It is only pretending to have more to offer then it actually has. Using your surroundings and combination of XCOM and HOMM is an interesting concept, but it is being dragged down by homogeneity of characters and unbalanced difficulty.
Review in Czech | Read full review
Fort Triumph delivers challenging gameplay, witty dialogue and a unique twist on the genre to deliver a highly enjoyable experience!
sometimes you don’t want something complicated that makes your head hurt from all of the tactical and strategic possibilities. As awesome as XCOM 2 is, it’s hardly a relaxing game to play. Fort Triumph however, takes great joy in being a straightforward game where you can zone out a little, enjoy the bright colours and engage your brain just enough to stop you becoming a complete and total couch vegetable.
Fort Triumph is a solid game and the physics-based combat is truly a blast, just don’t expect to get the same mileage from it like you would from the games that inspired it. It is a much lighter product but by no means a bad one.
Fort Triumph is a miserable, uninteresting slog until you manage to level up a team of characters, which makes one wonder why their deaths are even an option in the first place. I can’t help but wonder how the devs squandered their time in early access. Why did it take so long to release something so rough?