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Skully

Finish Line Games, Modus Games
Aug 4, 2020 - PlayStation 4, Xbox One, PC, Nintendo Switch, Xbox Series X/S, PlayStation 5
Weak

OpenCritic Rating

63

Top Critic Average

22%

Critics Recommend

TheGamer
4.5 / 5
GameSpot
5 / 10
TheSixthAxis
5 / 10
IGN Italy
7.7 / 10
Hardcore Gamer
3 / 5
God is a Geek
5 / 10
Nintendo Life
6 / 10
PlayStation LifeStyle
5 / 10
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Skully Trailers

Skully – Launch Trailer | Available Now! thumbnail

Skully – Launch Trailer | Available Now!

Skully - Announcement Trailer thumbnail

Skully - Announcement Trailer


Skully Screenshots

Critic Reviews for Skully

With its tight controls and overall gameplay, charming visuals, and wondrous audio design, Skully is a game for platforming fans young and old alike.

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Skully's basic puzzle-solving and platforming are mostly benign, with occasional shows of both clever design and poor craftsmanship.

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TheSixthAxis

Steve C
5 / 10
TheSixthAxis

I hate being that guy who basically says "this isn't the game I wanted to play", but in Skully's case it seems the most appropriate conclusion. So much of the game concentrates on mechanics that were rightfully abandoned and too little fulfils the marble rolling promise of its early footage. Looks like I'm still waiting, like a strangely bearded Cinderalla, to go to the ball.

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A good indie platform with interesting ideas, some techcinal problems but very funny to play.

Review in Italian | Read full review

It's hard to hold the positives in one's mind without reminiscing on the kind of game Skully could've been.

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Skully has some interesting gameplay involving your multiple forms, but is ultimately let down by checkpoint issues, and blurry visuals

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Skully isn't an entirely lost cause. There's an entertaining enough puzzle platformer hidden underneath its myriad visual flaws. It may be uglier than sin and you may be accompanied by an irritating voiceover throughout, but you'll still have some fun playing through it and the plot does resolve itself in a nice way by the end. You'll just need to be able to roll with a lot of annoyances to get there.

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Skully has other issues too. A strange bug meant that I twice lost control of the golems, watching helplessly as they plunged into the nearest hazard. Sometimes when climbing vines, Skully would fall off for no reason. There were invisible walls, times when Skully deflected off platforms at an unnatural angle, and times when the lava would just disappear. A lot of players will likely give up before they reach the end of the game. It's a shame but completely understandable when the game has a heart that's let down by myriad problems.

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