After a viral, news-packed week that saw Steam stand behind its decision to ban the indie horror title from its platform, followed by a statement from GOG, a platform that was willing to host the game, and proudly at that, Horses has officially released into the world.
Even on release, Horses was not without another final bit of controversy as the Epic Games Store dropped it from its website fewer than 24 hours before launch. If that wasn't enough, Humble also temporarily banned the game before launch before ultimately bringing it back a short while later.
Yet, despite the game seemingly going viral overnight, it seems that the impact of word-of-mouth and it being in headlines has done very little to help the title from Santa Ragione and Italian filmmaker and game director, Andrea Lucco Borlera, turn a profit.
Janky indie games have the best scares money can buy - and it's not even a lot of money.
In a new interview with The Verge, studio co-founder and Horses producer, Pietro Righi Riva, discussed some of the fallout following the game's overnight news headlines and subsequent release, namely if any of it helped make the title profitable....
