Capcom Takes a Stand Against AI-Generated Game Content, but It's Still Using AI in Development

Capcom Takes a Stand Against AI-Generated Game Content, but It's Still Using AI in Development

From GameRant (Written by Aaron McKinley) on | OpenCritic

Capcom says it will not use AI to generate in-game content, but it does "plan to actively utilize" it elsewhere in development. Generative AI has become an unavoidable part of the conversation in the gaming industry, with some developers taking a strong stance against the technology and others expressing optimism about what it can do. Now Capcom has clarified its approach as being somewhere in the middle.

While there were some hiccups in 2025, things have been looking up for Capcom lately. The much-anticipated Resident Evil Requiem sold 6 million copies in just 17 days, cementing it as the fastest-selling title in the horror franchise to date. There's also growing hype behind the upcoming Pragmata, and Monster Hunter Stories 3 has received positive reviews. This success comes as a welcome relief after Monster Hunter Wilds sales tapered off and failed to meet the company's expectations, so Capcom is now expressing optimism about its future, including an enthusiastic but restrained view on AI's role in development.

Capcom states during its latest integrated report that it is looking to bring some of its classic, fan-favorite series to modern hardware.

Capcom addressed the ever-controversial topic of generative AI in...

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