Final Fantasy Director Comments on Why Some Gamers Are Struggling to Connect With the Series

Final Fantasy Director Comments on Why Some Gamers Are Struggling to Connect With the Series

From GameRant (Written by James Ratcliff) on | OpenCritic

Final Fantasy game director Naoki Yoshida has stated that younger gamers are struggling to connect with Square Enix's hit franchise despite its lengthy history and various releases. Yoshida said that the long development cycles between mainline Final Fantasy entries has made it difficult for younger generations of gamers to stay engaged with the series compared to older fans.

Originally released for the Famicom in December 1987, the first Final Fantasy game was approved for development after Square Enix (then Square) saw how successful RPGs like Dragon Quest could be in Japan. Since then, Final Fantasy has grown into one of the JRPG genre's tentpole franchises, with 16 numbered mainline entries and seemingly countless side games released to date. From turn-based titles like Final Fantasy 10, to action-focused games like Final Fantasy 16 and Stranger of Paradise: Final Fantasy Origin, fans looking to try out a Final Fantasy game for the first time have no shortage of options to ease them into the series.

Final Fantasy 14 gets into the spirit of Easter with the Hatching-tide in-game event, featuring an adorable set of new cosmetic items to collect.

Despite the long-standing success of the Final Fantasy franchise,...

See full article at Game Rant