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Friday the 13th: Killer puzzle is a great combination of the Friday the 13th franchise and the puzzle game genre. The game has a good premise and entertaining gameplay, which may leave you not wanting to put it down. The variety of weapons and costumes make things more charming, and kept things fresh. The game should take at least a couple hours to beat as well.
SoulCalibur VI's combat could crack even the toughest case of fighting game-phobia; it's strategic, fluid, and deep, but remains as accessible as ever. It's unfortunate that it's hampered by a lack of interesting modes, and that its hefty single-player offerings attempt to shift the focus away from the robust combat system and towards stale, cumbersome stories.
The World Ends With You: Final Remix is a great port, so long as you keep it in handheld mode. Combining RPG storytelling with frantic cell phone game tapping, this funky, high-fashion game is still a surprisingly unique experience, but the Joy-con controls are simply not up to par. With a killer sound track, a surprisingly complex plot, and a whole lot to do after the credits roll, this DS title has more than stood the test of time.
While the presentation is charming and amazing, Joggernauts ultimately fails as a casual party game. With its unfair death mechanics and steep difficulty curve, it's one that will appeal to groups that want a challenge, less so for ones that want to have a fun time.
Red Dead Redemption 2 raises the bar for sandbox adventure games. It's organic in a way almost unseen in any genre, creating an authentic open world that is as cohesive as it is compelling. This title will set the bar for action adventure games for years to come.
Kero Blaster proves that going back to a genre's roots can be a refreshing experience. While marred by a sense of strict linearity and some barren background elements, it's a treat for those that want a solid run-and-gun title.
Luigi's Mansion was great when it first arrived, and this remake is even more polished and complete than the first. There are a lot of problems with the controls in the game, but the creative and diverse gameplay combined with a beautiful bevy of graphics make the experience worth the frustration.
More than anything, The Heist leaves you begging for more, and I guess that's what the idea was. It's just enough more Spider-Man to get you back into the swing of things, but it leaves you hanging with an abrupt ending and minimal new side content. But at only $10, it's worth it to get back into Insomniac's lovingly created New York.
The Conjuring House takes parts and pieces from other horror games but fails to add anything new. The in-your-face ghost and technical issues stop whatever scares the game could offer. At the end of the day, The Conjuring House is nothing more than a scavenger hunt in the frame of a generic ghost story that lacks creativity and scares.
LEGO DC Super-Villains is a charmingly funny game that combines the joy of LEGO with the creative coolness of the DC roster. The game isn't hard by any means, but it's a great casual romp through an interesting story. The massive roster is impressive and the detail put into each character makes each one of them worth putting time into.
Dark Souls Remastered doesn't add a lot to the Dark Souls formula, but then again it doesn't need to. Its graphical updates are subtle, and sometimes dubious, and the tweaks it makes to the game will only be noticeable to the already converted. But a refreshed pool of players means more opportunities for jolly cooperation, and the Switch makes it more convenient than ever to play the sometimes unapproachable classic. For better or worse, Dark Souls Remastered is essentially the Dark Souls you already know on a new platform.
Megaquarium is an fantastic tycoon title with a surprising amount of depth. With far more fish, crabs, sponges, and spiny blowfish than I could have expected, it goes further than the usual “set it and forget it” model that most tycoon titles use. The team continues to hammer away at improvements, so here's hoping that they can iron out the last few UI and tasking issues to make this one truly great.
Transference is an interesting experiment in the blending of horror and virtual reality. Noah and Waller deliver a stressful experience that pushes the player into an uncomfortable space. While the puzzles aren't going to bend your brain, the tension is more than worth the trip...and it is very much a trip.
Jackbox Party Pack 5 delivers on another great set of party games. You Don't Know Jack returns better than ever, Mad Verse City has the potential to create plenty of laughs, Zeeple Dome is a successful experiment, and Patently Stupid mixes drawings and prompts in the most clever way yet. Even though Split the Room may be the least exciting of the bunch, it has its own charms and feels more like a "worst of the best" rather than anything less than good.
Stone is fun, but flawed. The story is well crafted and reveals itself through a series of twists that keep you engaged throughout. There is no action aside from walking up to different people or items, but the game never drags. As much as I love the story here, the dialogue is strained at times and has glitches that affect the timing. Overall a worthy experience and story to enjoy.
Construction Simulator 2 has some rough patches, but overall provides a fun and semi-realistic experience of one of the roughest and most grueling jobs out there. The game suffers from lulls in action, but when the action kicks in there is a lot to appreciate. A so-so affair throughout makes for a niche game for those looking for a casual experience.
Crayola Scoot is a wonderful hidden gem that caters towards an all-ages demographic with a snazzy sense of style. With a great mix of missions, a killer soundtrack, and challenging opponents, you can color me shocked: This is something that kids and adults will love.
The art and style of Prodigy Tactics may have been worth the wait, but the overall package has to be a disappointment to the very people who gave and waited so long for it's release. The gameplay is fun, but slow and repetitive to the point of monotony. The game also is riddled with lazy cut corners in displaying characters between the battles, and overall falls short of the high mark it set for itself by delaying release for years.
Super Mario Party is some of the most fun to be had with a local multiplayer game on the Switch. Unfortunately that is compromised by a deluge of limited modes and design decisions that pull the whole package down. Based the fun factor alone, Super Mario Party justifies its price tag for anyone looking for a new game to play with friends. However, Super Mario Party's fun factor well exceeds the title's fundamental design principles--so tempering one's expectations is a must.
The depth on offer in Cities Skylines is staggering, which is why being able to pick that up and take it with you is so exceptional. There is a limit to how successfully the console version is able to emulate the PC experience, but it does a good enough job that I can't recommend the game enough to the Switch owner hankering for a city building game for their favorite hybrid console.