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I've 100 percent completed the game and unlocked the platinum trophy, but I can't stop swinging through the city and saving people. By the end, it really is your city with your people to help, your landmarks to admire, your jungle to swing though. This is the new benchmark for Spider-Man games and I can't wait to see what Insomniac does next.
Laser-focused and brimming with charm, Donut County is one of the year's best experiences. While brief, its laugh-out-loud sense of humor and laid-back, tactile gameplay combine precisely to create a game like no other. You'll come for its physics based puzzle-solving, but you'll stay for its quirky cast of characters and world. This is not a game to be missed.
Haunted Dungeons: Hyakki Castle is a clever twist on the traditional dungeon crawler, with a focus on the split-team function. Learning to work with separate teams can be tough at first, but it's well worth the effort. The combat is otherwise simplistic and easy to pick up, making it easy to jump in for hours at a time.
Despite an extremely promising opening, The Low Road fails to capitalize on its own interesting premise. Every part of its presentation, from art to music to voice acting, is fantastic, but the puzzles that make up the game fall flat. Though I was happy to spend time with The Low Road's characters, the game around them doesn't hold up.
More than Theme Hospital for the modern age, Two Point Hospital brings fresh features and new maladies to a genre full of try-hard games that tried to be what this game is. With charm and wit to spare, Two Point Hospital is the game patients have been patiently being patient for.
As I said before, the game itself isn't new but the variations of units you can achieve with the custom rosters and upgrades coupled with the VR experience of feeling like you are part of the action really make Brass Tactics an enjoyable time. It would be nice to create larger armies and one way to accomplish that is with the tier 3 units as they do not count towards the unit cap. However, once you are able to construct those units you have effectively reached the end game of a given match. The maps are well done in terms of immersion for the VR element but they are rather straightforward in terms of "there is the enemy, attack". Having more in depth maps that boast tactical positions that could be fought over whether it would provide a resource or military advantage would add another enjoyable element to the game.
Extensive RPG mechanics, dynamically generated maps, cooperative multiplayer, and continuous updates puts QuiVr in a class normally reserved for AAA developers with expansive teams. There's a reason QuiVr consistently comes up in everyone's top 10 list -- this is a title you need in your library.
Freedom Planet is a wonderful Sonic the Hedgehog-esque game that mixes nostalgia with something new. The quirky characters, fantastic levels, and interesting story will make you not want to put the game down. Each character has their own advantages and disadvantages, encouraging you to test them all out. In the end, it's the whole package, and it's worth picking up.
Shadows: Awakening is a damn good action-RPG. The combat is quick and varied while the characters are interesting. While the story lacks originality, it is still well written and allows the different characters to shine. There are a lot of different elements at play, and they all work together to create a fantastic experience.
Kentucky Robo Chicken is a cute 2D platformer that takes inspiration from Balloon Fight and Super Meat Boy. There's a decent challenge, but nothing too intense. The game doesn't take long to beat, but it's worth a few bucks to check out.
Dragon Quest XI is a big game with lots to see and do, and you won't breeze through the game in a weekend. If you are willing to put in the time and see it to the end, though, the game is highly rewarding as a JRPG with a surprising amount of depth. Some of its larger story moments are enjoyable in their own right even if they can be derivative or are mere shadows of specific moments from classics of the genre, but while the game may not reinvent the JRPG, I had a blast making my way across Erdrea.
I know I would love Monster Hunter Generations far more than I do if I never played Monster Hunter World. Generations is clunkier, slower, and lacks the size and polish of World. If you really want some Monster Hunter action on the Switch, then you can't go wrong with Generations. New fans coming in hot of the heels of World, be prepared for a drastic quality difference.
SLAM LAND combines a great art style with a decently fun couch co-op basketball hybrid game, in which dunking your friends and objects in the only objective in the game. Although there is a decent amount of content here, the lack of unlockables and no online play gives little incentive to come back to or continue playing SLAM LAND.
Death's Gambit is buggy, unpolished, frustrating, and derivative. At the same time, it features some interesting bosses and unexpected storytelling tricks. It's sure to be a divisive game, but you may be won over by the atmosphere its fantastic art, music, and voice acting create, if you can overlook its flaws.
Pizza Titan Ultra is not delivery, but it's delectably delicious. With its humorous premise and fun, entertaining gameplay, this little game will definitely put a smile on your face as you put evildoers to cheesy justice.
Strange Brigade is a fantastic third person shooter that is best enjoyed with friends. The 1930s tone and quirky charm are wonderfully crafted, adding more of a light-hearted tone to the experience. The variety of weapons and abilities are nice and offer something for every type of player.
Saddled by amateurish design, unskilled gunplay, and technical issues, Morphies Law fails as an online shooter. The game does have a great core concept and aesthetic, but it just falls short at every step. Not even its robust offline mode and customization system can prop up a shooter too flawed to receive even a feeble recommendation.
Blade Strangers is an odd mix of zany characters and entertaining gameplay. Its unique four-button fighting gameplay is a refreshingly accessible experience for anyone that wants to duke it out with Shovel Knight, Isaac, Quote, or any of the fourteen different fighters within the title.
Rich gameplay concepts and lush aesthetics caged by suffocating level design and a weak story. The constant clash between free, flowing movement and repetitive, often claustrophobic levels puts a damper on the entire experience.
A story of loyalty and honor, it is peerless in the crime fiction genre. The gameplay is so varied and exhaustive even if you tend to simply solve all your problems with your fists.There are some kinks to work out about how it deals with its more lascivious content, but what this game does well, it does so well that all I want to do is get right back in to see what I missed.