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Abstraction Games' 8-Bit Adventure Anthology: Volume I is a collection of three Mac and NES point-and-click adventure titles developed in the mid-80s by ICOM Simulations. The collection delivers a window back to the time when games refused to explain themselves. These games don't care if you like them, don't respect your feelings, and cannot be bothered with your tears of frustration. Only the toughest of the tough need apply.
GUTS is gory, messy, bloody, violent, and... did I say "gory" yet?
Observer is a tad clunky as a straight detective game but its story, setting and mind-diving conceit make it much more than that. It's gorgeously depressing, uncomfortable in a number of ways, and you won't be able to shake it from your own thoughts for some time.
It had been a while since I last played a Raiden game and Raiden V: Director's Cut was pretty enjoyable after reacquainting myself with the series, my eyesight issues aside. The fact you can beat the game on any difficulty can seem a tad off putting, but this is actually a good concept for newer players so they can experience the story then increase the difficulty when they start to improve so they can get a better ending. That combined with the boss challenges give quite a bit of replayability to the game and being able to take things a stage at a time makes it great to play in short bursts. Overall a pretty good entry for the series.
With a terribly below mediocre campaign, an average zombies mode, and an excellent multiplayer option, Call of Duty: WWII manages to hit all the marks. But not in the way that it should. I had high hopes, and was surprised that the real gem I found was not the one I was originally hoping to. It's not great, it's not good, it's okay.
High Hell is ample demonstration that good and simple game play still has a place in world of multi-gigabyte monsters with eight-figure (or higher) development and marketing budgets. It's perfect for those situations when you just want to sit down and shoot things for a few minutes without having to deal with even an iota of realism. After all, they're called "games" for a reason.
This game doesn't feel like the next game in a long running series. This feels like a brand new game that exists only to promote the Marvel Cinematic Universe
Skyrim on Switch is the same excellent game it's always been. It doesn't support mods but the fact that such a massive, engrossing game is now portable is justification alone for another purchase.
Doom on Nintendo Switch is visually pared back compared to other versions, but it's still fast, addictive and gorgeous. Seeing it run on a portable is truly a sight to behold. Nintendo fans should not pass this one up.
Need For Speed : Payback is a game that everyone hoped might put the series back into the limelight of seat-of-the-pants racing. Instead, the game has middle-of-the-pack graphics, weak storyline, emotionless driving and a poor upgrade system. This game is definitely a car in full-throttle reverse instead of speeding off in the right direction.
If you don't mind some major backtracking at times going from one end of Sudra to the other, you'll find a great Metroid-inspired game with an interesting storyline, a multitude of weapons to choose from to fit your playstyle, and just an overall fun experience.
In what is easily one of the best expansions of the year, Guerrilla Games gave us an interesting new story arc, some great new characters, and most importantly a reason to revisit a game that was probably shelved months ago for most gamers because there is literally too much good stuff this year.
Yes, it's vulgar, it's crude, and it's often profane. Be that as it may, Mutant Football League is probably the best football game available on the PC today.
WWE 2K18 is another decent entry in the long running games franchise. But as I said last year, it's sad that these games are just decent because they can be and should be great.
Perfect for anyone that remembers playing the original in the previous century or folks looking to visit gaming of the past, Auroch Digital's OGRE is a faithful re-engineering of a venerable classic. You get all of the strategy and tactical action of the original absent the bookkeeping, lost game pieces, and requirement of having friends actually in your house to play.
While it's still in early days, Heliborne is already well polished and provides a fantastic mix of tactical airborne helicopter and strategic decision making in a very affordable package. This one is well worth giving a try!
Another great indie title makes its way to Switch where it's a perfect fit. Lovers in a Dangerous Spacetime is wonderful in both multiplayer and played solo. It might take some time to get your friends acclimated to its synergistic brand of gameplay, but the sense of teamwork you get from a few well-played levels just can't be found anywhere else.
Wolfenstein II: The New Colossus follows up on its predecessor with a bang. With a dynamic protagonist and amazing characters, this is an entry in the foundation of what modern shooters, if not narrative games in general, can be. The mechanics are as stellar as the guns are loud, and it'll leave the player itching for more even when it's over.
The Evil Within 2 get so much right that it's predecessor got wrong, and it's actually a great game on top of that. The initial chapters of the game start off slow, but then once things get rolling, this game is really hard to put down.
Middle-earth: Shadow of War is great for veterans and tough for newcomers, but a joy to play for either party once you get a hang of the mechanics. It gets tedious at times, and there are missed opportunities here and there, but the Nemesis System that was a beacon of success in the first game has come back bigger and better than ever. It's definitely a return to Middle-earth that is worth the play, and an homage to Tolkien's works that everyone can appreciate.