DarkZero
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Killsquad is a good attempt at merging a few ideas from other genres and coming up with an arcade-style isometric shooter with a loot grind.
I would never have thought I'd actually end up caring for our two little heroes, or even the glitch character they often run into.
This is a solid recommendation for anyone who enjoys arcade racers, especially ones that go more for skill and speed over the randomness of power-ups.
Severed Steel was fun to play, but I couldn't recommend it at its current price in its present state.
I'm very excited to see what's coming next, especially because of the strangely dark moments that pop in every now and then that clearly foreshadow a much more dreadful history than the heartwarming cut-out looking characters and uplifting low-poly world would have you believe.
Mayhem Brawler is an enjoyable scrolling beat 'em up with a neat theme behind it that fully embraces the 90s design of the genre while throwing in some modern visuals to give it that grungy, dark comic book vibe.
The sad part is that I haven't seen anyone else even mention the game, so I guess it's partially up to me to spread the word now.
WRC 10 is the best the WRC series has ever been. It might not be the biggest leap in improvements, but the refinement of the vehicle control, the improved physics, new tweaks to the career – just as time-consuming as last year’s – and the increased legendary car/track count help make the return to the series a good one.
At first I felt like Wonhon was a revenge fantasy built on the outrage of the atrocities committed during the Korean War (a time when Japan annexed Korea and worked to entirely wipe out their culture and history), but it's not.
I will hold my hand up and say I have not played many roguelike titles, as it is a genre I am not all that great at.
Overall Road 96 really surprised me, as I'm getting older, purely story driven games don't grab my interest as easily.
Omega Force's new reimagining for the series does not change up much from a gameplay standpoint, but more to deliver a better story and pretty presentation.
Cris Tales claims to be a "love letter to classic JRGs" and it has all the elements that make up a great JRPG by bringing back things we've missed about the older classics but it hasn't quite executed them as well as I'd hoped.
This review is already one of my longer ones but I can't help rambling about this game and how annoying it is to see such a wasted opportunity.
In the end, Capcom has made a faithful resurrection for Ghosts 'n Goblins, keeping true to the original game in so many areas that it causes it to also suffer from the same issues I have with the older games.
Capcom Arcade Stadium is a great way to look through the history of some of Capcom's arcade titles, and boy does it reveal how much some of these games were coin eaters! Jokes aside, this collection is a lovely way to revisit your nostalgia.
Sumire is a beautiful game, but it is not for everyone.
Honestly, I could go on. About the exploration and how exciting it is to not know what you’ll find. About combat and how mechanically beautiful it is. About how beautiful the game itself is. About how gratifying it is to pull together a crazy set of cards and come out on top. About how there’s little narrative but each attempt becomes a sort of micro-story through the shaping of the team and deck. About the way each character’s distinct strategies and personality are built into their cards. But really it comes down to this; if you like deck-builders or ever have, you should give Roguebook a chance. Tainted Grail: Conquest isn’t for everyone and I knew that right away, even if I loved that game in its own way. Roguebook is one that everyone with even a passing interest should try. You may get your ass kicked but I doubt you’ll regret it.
This is not a game I can recommend for its uniqueness.
In all seriousness, what is here in Guilty Gear Strive should not be snuffed at.