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Even with some of its shortcomings on PS5, Baldur’s Gate III remains one of the best games of our time. Looking at the amazing quantity and quality of the content, you will most likely forgive the developers for the bugs – that most likely will be fixed through patches.
Six Ages 2: Lights Going Out is designed as an evolution rather than an evolution. Glorantha continues to offer a good setting for role-playing and management, although the apocalyptic element feels a little restrictive. I like the steady flow of events and the care that goes into creating interesting situations and engaging choices.
Affogato mixes two ideas that don’t normally belong together. The puzzle-style, card-driven reverse tower defense is pretty unique as an idea but suffers from a lack of variety and some difficulty spikes. The developers need to consider a sequel that focuses on this side of the game to explore its potential.
En Garde! offers a tight core idea and executes on it well, although in some predictable ways. It’s fun to constantly scan the battlefield and evaluate incoming enemies to decide how to use the environment and Adalia’s superior fencing skills to separate groups, stun some enemies, and, finally, take all of them down.
Astronaut: The Best isn’t as deep or as varied as it seems at first sight, but it has good core mechanics. And the world it conjures is engaging in its weirdness, despite the relative lack of cohesion that’s evident at certain points in the branching narratives. The game’s presentation will not be for everybody, although it meshes well with both story and mechanics.
Remnant II brings so many improvements over the first game that I’m tempted to ask Gunslinger to remake Remnant: From the Ashes with all the systems they’ve put into the sequel. I’ve rarely been pleasantly surprised by a game like Remnant II.
The Bookwalker: Thief of Tales relies on an intriguing concept, and for the most part is quite enjoyable. The adventure sequences are immersive and motivate you to push forward and discover more. The game becomes even more remarkable if we take into account that it has been developed by a team of four people.
Crime O'Clock offers a great time-traveling detective experience and shows what skilled developers can achieve while re-inventing a classic mechanic. All its five era locations are attractive, packed with interesting characters, tons of details, and some truly weird ideas. The black and white look and the colorful case touches complement each other well.
Final Fantasy XVI is one of those very rare masterpieces with issues. Developed by a stellar team, the game shines when it comes to story and combat, but fails in other aspects like narrative structure, itemization and RPG elements.
20 Minutes Till Dawn is an interesting action combat with a rogue-lite structure. The narrative elements are minimal, the presentation doesn’t impress but makes the combat easy to read, but the core gameplay loop is very satisfying. The variety of heroines also gives players a range of play styles, which get further boosted when mixing and matching level upgrades in new ways.
SOULVARS is a complex video game dedicated to fans of classic Japanese role-playing games and, especially, to those who love their deep combat systems. Newcomers might find combat hard to comprehend but the game does offer the resources to understand the mechanics and use them in cool ways.
Sludge Life 2 takes the best ideas of the first game and improves on them all. There are more interesting characters to have conversations with, more hotel rooms filled with small but effective narrative moments, more spots to tag, and more ciggies to collect. There’s plenty of dark water under the hotel and weird vistas to photograph.
Knight Crawlers had the good idea of mixing ragdoll physics with a set of classic action game mechanics. And it is fun, for the first few hours, to learn how enemies move and then find the best way to use the environment and the knight’s attacks to eliminate them. The entire experience is solid given that it was created by one developer.
Bleak Sword DX is dedicated to anyone who wants a Dark Souls-like experience in 2D, delivered in small chunks, with good mechanics, hard difficulty, and a grimdark setting and presentation. Fights are very quick, which means it’s easy to play a few in a session just to decompress, without the pressure to make progress or explore some complicated narrative thread.
Nocturnal definitely stands out as an interesting action-adventure side scroller. The twist on the platforming formula adds some novelty to the core gameplay, although I think that there are things that haven’t been explored enough.
Tour de France 2023 captures the atmosphere of real-world cycling, which is crucial for this kind of sports simulation. It feels good to control some of the best riders of the moment, think about the strategy that best suits them, and then try to use limited energy resources at just the right time to secure a prestigious win. The game allows players to create some impressive narrative around their own created cyclist, taking them from humble beginnings to prestigious victories. But Tour de France 2023 is targeted squarely at fans of the sport and other gamers might struggle to fully engage with its mechanics and presentation.
Considered on its own, Pro Cycling Manager 2023 is a good cycling management simulation. It’s fun to create a custom team, fill it with youngsters, and try to dominate the sport in 3 to 5 years. Playing the official stages of this year’s Tour de France with any team in the peloton creates interesting situations and challenges. But the title fails to offer enough innovation when compared to last year’s installment. Anyone who still plays PCM 2022 should stick with that game until their favorite mod is updated. Pro Cycling Manager 2023 has solid core mechanics but the franchise needs to be more innovative going forward.
Doomblade has a strong hook and an engaging core gameplay loop. The idea of attack-as-movement transforms how players see environments and approach the world. All Metroidvania systems are implemented well, especially the escalating upgrades that allow Gloom Girl to basically break the rules of this universe as she searches for the Dread Lords.
Killer Frequency is a good narrative experience with some decent gameplay ideas. The story of the Whistling Man and his killing spree seems very familiar at first but benefits from nice twists and turns that actually pack emotional power. There’s not much depth to any of the mechanics but they add a lot of interactivity and give players opportunities to learn more about the universe of Gallows Creek.
Street Fighter 6 is not perfect, but it is revolutionary. It manages to cater to so many tastes and expectations, without dropping the ball that the developers deserve all the praise they get. Of course, some of the fan favorites all not in the initial roster, but this probably will be addressed by the nowadays mandatory Battle Pass.