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To some players it's going to feel like a handful of aesthetic features, but once you use the new mechanics After Dark draws you deeper into making your own little world.
Although it doesn't feel as full as New Leaf, Happy Home Designer is a fine game that should've aspired to more.
SOMA is a worthy successor to Amnesia: The Dark Descent, and sits among the best video game stories of 2015.
With its tense naval battles and huge array of historical vessels, World of Warships is the free-to-play MMO that can make a wargamer out of anyone.
Skyshine's Bedlam is a tough but rewarding trip through a post-apocalyptic wasteland.
If you're the kind of person who plays any genre that has a stage take longer than 20-25 minutes on average or wanted a non-lethal variation on Payday, this is something you should get as soon as possible. However, if you have trouble concentrating on the same thing for a long time if it's moving slowly, you might want to save your money for something more appropriate.
Until Dawn struggles with clunky video game elements and rough pacing, but mitigates it with B-movie slasher mainstays and a willingness to embrace player failure.
Kyn is a solidly-crafted RPG with some fun and interesting set pieces, but isn't innovative enough to stand out among similar titles in the genre.
King's Quest: A Knight to Remember is a very promising start to a worthy revival of the classic adventure franchise.
Lost Dimension is a fun and deep tactics RPG with interesting mechanics and a horrible story with horrible endings.
Five Nights at Freddy's 4 answers our lingering questions about the franchise while providing a tense and frightening gameplay experience.
Guild of Dungeoneering is simple, light-hearted fun with an adorable sketchbook aesthetic and delightful humor. It's not perfect, but as obscure indie games go, it's certainly top tier.
The Magic Circle is the best "broken" game you've ever played - and a rich satire of the industry to boot.
Ronin is a remarkably average game. When it works, it's kind of fun, but there just isn't enough here to maintain interest, and it has nothing that we haven't seen before.
Super Chibi Knight is an absolutely charming retro RPG that will engage you from beginning to end. The campaign is on the short side - much like its hero - and the difficulty curve is through the roof at times. But it's satisfying all the same, and will draw you in through both of its story paths.
The core gameplay of Arkham Knight is nearly flawless, and most players won't even notice my problems with story or dialogue.
Depending on your choices, "Sons of Winter" finally offers a payback for every loss the Forresters suffered. Every plotline lets the player experience a satisfying victory against your worst enemies - with the exception of Gared Tuttle, who is mostly setting up the North Grove story for next month. But with two episodes remaining and a last-second twist you might still lose it all - but it wouldn't be the Game of Thrones if you couldn't.
Heroes is perhaps the most accessible MOBA ever created - which can either be a good or bad thing for you. Regardless, you're getting Blizzard-level production values - at Blizzard prices, if you choose to spend money. For what it is, Heroes is a great game with some room for improvement. Whether "what it is" appeals to you or not is a matter of personal preference.
It shouldn't be as good as it is... but who am I to deny something this inkredible?
Magicka 2 is Magicka refined - the same wizard-killing simulator co-op fans love with the fixes and improvements players craved. While it doesn't break new ground or surpass the original, it's a blast to play with friends.