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However, there’s no resisting the charm of Railbound’s chirpy cel-shaded models and, although they belie some fiendish challenges, the difficulty curve is as smooth as it is steep. Perfect for handheld play, Afterburn has laid down a great addition to Switch's library of puzzlers.
As we mentioned, the art style looks great and the game runs well in handheld mode, although it has the tendency to get a bit choppy when docked. We also ran into a few glitches over the course of the adventure, the most common causing Vivian to just slide across the screen while stuck in a crouch animation, and a soft lock later in the game in which the character would not stop walking right into a wall. By no means are these extreme and you would hope they'll be patched, but they got a bit frustrating over time. These issues aside, Sword of the Vagrant held our attention and, especially considering the modest asking price, is still worthy of light investigation if you're a fan of rough-and-ready hack-and-slashing.
Unless you're a die-hard fan of the original or the TRPG genre in general, you're probably safe to give this one a miss or just lower the difficulty of the combat to enjoy the story. Despite the strengths of the setting and the characters, the gameplay becomes more frustrating than fun and won't keep most players engaged past the first few hours. It's a shame because there is a brilliance to telling the same story from two opposing points of view, but that gets buried beneath poorly implemented mechanics. Unfortunately, modern visuals and sound can't salvage gameplay here that feels too random to be satisfying.
Astronite is a throwback game in a modern Metroidvania mould, and, owing to sharp design, map layouts, currency systems and ability upgrades, is an enjoyable experience. Its simple emphasis on platforming pitfalls and cavern negotiations feel more Metroid than 'Vania, and refreshing in a genre that usually follows the Japanese route of grinding for levels and magic. With a little effort, it reveals itself as a well-thought-out and competently-executed action adventure, with a few magic moments in its boss battles and NPC characters. Its black-and-white styling may not appeal to everyone, but it's easily recommended to those intrigued and is a nice companion for Gato Roboto fans looking for a steeper challenge.
How much you'll enjoy Ship of Fools comes down to whether or not you have someone to play with. If you do have a friend that enjoys roguelikes and/or tower defence - and has a penchant for sea shanties - then we can guarantee Ship of Fools will give you a handful of hours of frantic fun. And if you have few friends but enjoy this addictive genre, you might eke out enough nautical miles whacking giant crab bosses with your paddle while enjoying the endearing presentation to warrant jumping onboard. Co-op is where it's at, though, so make sure you enlist a mate for this voyage.
The Knight Witch seems to occupy a unique niche on the Switch eShop - there's really nothing else quite like it. It's not the best shmup nor is it the best Metroidvania we've experienced, but its fusion of many core ideas in those genres is interesting and worthwhile. The adventure feels perfectly paced, the action is snappy, and though there are missteps here and there, they shouldn't disqualify The Knight Witch from your attention. If you're looking for a Metroidvania that mixes things up a bit - and you haven't been utterly burned out on the genre - we'd suggest giving this a look.
Finding Paradise is a worthy successor to the superlative To The Moon. This second adventure in the series may not quite manage to hit the emotional highs of its predecessor, but there's still a complex, engaging, thoughtful, and wonderfully well-told story to sink your teeth into here in a game that will linger long in the memory once you're done with it. RPG Maker XP does cause a few little niggles with traversal and transitions between scenes, but these are minuscule issues that are well worth putting up with for the fun you'll have with the core narrative over its five-hour running time.
Overall then, it's a decent outing for Just Dance 2023, a definite improvement on what's come before and a far less annoying version of the game than what we were served up in 2022. If you're not a fan of the series, there's still nothing here that's really gonna change your mind — it's still exactly the same dance mechanics at the core of proceedings — but, if it's your cup of tea, this is as good a time as we've had with this franchise thus far.
Retro Goal is a distinctively light and fun take on football, coming at a budget price and having enough depth and charm to get players hooked. It has a stylish look and will raise a smile among enthusiasts; in fact, the only way it fails to match its brilliant predecessor - Retro Bowl - is in the gameplay department. The team-based complexity of football makes it hard to recreate that backyard sport feel, but it is still excellent and irreverent fun that feels at home on Switch.
Resident Evil 3 is a solid remake that aptly pays homage to the original RE3 by failing to live up to its immediate predecessor. While the core gameplay remains strong, with engaging gun controls and a new dodge mechanic that very much feels at home, Raccoon City itself feels disappointingly constrained and its star performer, the Nemesis, has been relegated to scripted sequences. The cloud-related hiccups we encountered here serve as a reminder that the technology is far from perfect, but even if it were, Resident Evil 3 is far from essential. We'd recommend it for the most passionate fans of Capcom's survival horror franchise who are after another quick fix; everyone else should start with - and probably stick with - RE2.
Resident Evil 2 is an absolutely essential experience for fans of survival horror. We're not yet at the point where we can confidently recommend purchasing a cloud version of the game on Switch if you've got access to a native version on another platform (and as the old-school gamers we are, we may never reach that point), but given that we encountered next to no streaming-related hitches during our time with it, this is a more-than-acceptable choice if it's the only one available to you. Fans waited years for a remake of Resident Evil 2, and it's safe to say that the wait was well and truly worth it.
RWBY: Arrowfell is a fine enough game, but it also feels like the kind of thing you might've discovered on Newgrounds back when Flash games were popular. Elements like the shallow combat and tacked-on skill point system don't feel properly fleshed out, and repetitive environments and bland level design tend to get tiresome as the campaign wears on. We'd give this game a light recommendation if you're a big fan of Wayforward's other work in 2D action games and are looking for something in that vein, but even then, you may want to wait for a sale here. There are certainly much, much worse games than RWBY: Arrowfell to be found on the Switch eShop, but we think your time and money are better spent on, well, better games.
It's a smaller step than many may have hoped for, especially considering what Pokémon Legends: Arceus did, but it's definitely one in the right direction.
Neo Geo Pocket Color Selection Vol.2 is a perfectly able collection, albeit less enticing than the first volume. Several games in the library here - notably Card Fighters Clash, Mega Man Battle & Fighters, and Biomotor Unitron - have already received standalone releases on Switch eShop, which may well dissuade you from a purchase if you already own them. Die-hard fans of everything Neo Geo Pocket Color will likely enjoy getting stuck into what's here, but it's not a must-buy.
When it all clicks, A Little to the Left provides an experience that is a weird mingling of the semi-passive and viscerally intrusive. It is only the occasions when tiny touch targets cry out for a mouse pointer that the magic falls away. Once that happens, the plainer, less surprising puzzles aren’t able to carry the show on their own. As a piece, it can’t always sustain its best rhythm, but when it does, it's stimulating, quiet, and memorable.
Rogue Legacy 2 is - to put it simply - a banger. While it's not a game-changing revelation, it manages to follow up on everything that made the original great and makes it bigger and better. Even once you've bested the bosses, you've barely scratched the surface of what this has to offer, considering the in-depth New Game Plus mode and the wealth of content contained across all available classes and options. Whether you loved the original Rogue Legacy or never played it but like a good roguelike, this is a game you simply can't afford to miss.
On the track, Smurfs Kart pulls off a surprisingly solid imitation of Mario Kart, with satisfying handling and some wonderful visuals (albeit at 30fps). In the grand leaderboard of Switch karting games, it's not quite going to trouble the podium places, but it's certainly lingering just behind the front-runners and definitely delivers an entertaining time, even if it's as short as its subject matter. A lack of courses is what keeps it from being one of the very best karting games on the Switch, but they certainly haven't Smurfed this one up.
Presenting itself modestly as "a simple and short experience", Lunistice has masses to offer. A first run is maybe a handful of hours, but the thirst to retry is so strong it's almost hard to move on to each new stage. Add the challenge of finding all the cranes and hidden items, avoiding resets, and setting faster times, plus unlockable characters with different moves, and it's a full and generous package. Launching at $4.99 or your regional equivalent, weighing in at a lean 600MB, and having a demo on the eShop, Lunistice is simply a must-try game.
Yes, fans of proper puzzlers may find some of the solutions and overall level of challenge here a little disappointing due to their more surreal and playful nature. There are only one or two — including a very clever Rube Goldberg machine — that will really make you work something out logically, but that's not really what Windosill is getting at. This is a wonderful, dreamy little slice of art that sucks you into its colourful toybox world and lets you drift away for the short amount of time it'll take you to see it through to its end.
We love the first Jurassic Park film, and the other five to varying degrees. Luckily for us, then, that despite its name, Jurassic World Aftermath generally takes after the original rather than any of the sequels, although the Switch version simply isn't the best way to play it. If you have an Oculus headset, do yourself a favour and play the way it was meant to be – fully immersed in the soundscape of a ruined Jurassic World theme park while velociraptors stalk you. If you don't have one, Aftermath on Switch certainly does enough for fans of the series to take a look, but the short experience grows a little too tedious by the time the credits roll without the immersion of VR to keep you on your toes.