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From the newly-added UEFA Champions League mode, to the updated online that now lets you play with friends, there's plenty to see and do. The top-tier gameplay feels fluid and crisp, the visual upgrades are noticeable, and having the Fifa experience portable is a great feeling. For those who want more than the standard Career modes or love diving into the Ultimate Team this version might not be for you, but if those aren't deal breakers, then Fifa 19 on the Switch is a fantastic way to get your soccer fix.
The boss fights range from pretty easy to dozen-death difficult, but the real joy is in thoroughly exploring the map, seeing heights you can't reach and doors you can't open and then returning later with newfound powers that enable you to continue your adventure. Alwa's Awakening is a great investment for those who grew up with old-school Castlevania games or those who prefer Zelda II to The Legend of Zelda. It's not fast-paced or action-packed, but it has plenty of nostalgia and is well-suited to those who prefer jumping to shooting, spell-casting to sword-swinging. Well, how can I forget you, Zoe? When there's always another Metroidvania to remind me.
TowerFall is best as a competitive local multiplayer game and if you're commonly in the situation of having friends around to shoot some arrows at, it's a must-play. If you're not, it's a harder sell.
Wandersong is definitely worth checking out on the basis of how different and unique it is. From the fun, new interaction method to the hand-crafted art style, this is something completely fresh.
The addition of the newer dash moves brings it closer to the more recent Sonic games in feel, but if you want speed, Sonic Mania would be a better pick. Still, M2 did phenomenal work on bringing this game to the Switch in a way that doesn't feel stale. If you want to see where Sonic came from and are interested in how the new features enhance this classic game, there's no reason to stay away.
A variety of ways to play mix well with the layers of strategy and charming presentation to make an impressive addition to the Switch multiplayer library. This is a grand, polished experience that is fun by yourself and even better online. It's shame about the lack of local play, but it makes up for it by being so good otherwise.
The style of Ultimate Chicken Horse is great and when it all comes together, it is a special brand of silly party gaming. Unfortunately, unless you find that perfect situation, the quality of the fun can vary wildly. So much of the amusement here is dependent on having the right people to play with. Find that setup and this is a madcap party game.
There are some puzzle bits that could've been formed better, but it is a fantastic game in the grand scheme of things. All in all, this is one of those games I would recommend putting on headphones for and kick it back in handheld mode. The intensity of some individual moments are really well suited for a personal display.
I would recommend it to Excitebike super fans, arcade aficionados, gaming historians, and Nintendo fanatics who just want to experience any oddity related to the company's history. Anyone else may get their fix by playing the original version of Excitebike, which is currently part of the Nintendo Entertainment System Nintendo Switch Online app. And who knows, maybe months or years down the line the ultimate version of Excitebike, VS. Excitebike from the Famicom Disk System, may hit the service as well.
Overall, the game is fantastic.
Sometimes trying to do so much dilutes what you're trying to accomplish, and This is The Police II is a prime example of that.
There are moments that can frustrate you if you are careless, but Velocity 2X also rewards the players who stick around. After hours upon hours just toying around with levels, I felt like an absolute boss nailing down every obstacle to a tee. Even now, I find myself experimenting and having a fantastic time doing so.
I would still recommend Warlock of Firetop Mountain if titles inspired by board games or adventure books is your jam, just be warned that after three or four runs (which is likely about five hours) you may not feel as compelled to steal the Warlock's treasure consecutive times.
It is a game you finish a chapter of, feel satisfied and go play something else. Not too hollow, but also not too engaging. Pocket Edition is perfectly fine handheld mode junk food, which is good enough now and again.
Thankfully, that local multiplayer is great, whether you have two, three, or four people to play. Even with less players, the involvement of the guards when wanted levels rise helps keep the board more perilous and populated. The board game segments are the draw of Light Fingers, and as long as you don't venture off that path, you'll likely have a fantastic time.
Broken Sword 5 delivers a competent point-and-click, with a cast of colorful characters, a rollicking-if-cheesy adventure, and solid puzzle design. Some minor issues with gameplay and puzzle design don't harm the game's quality too much, and in such an undeserved genre they're forgivable. The biggest issue with the game is that it is a bit too married to convention both in plot and gameplay. Broken Sword 5 won't stick with like classics of the point-and-click Golden Age, but it's still a solid adventure and I'll be keeping my eyes open for future (and past) travels of George and Nico.
The only error I can see here is that The Gardens Between ends on a weird note. This is something that could've been expanded upon, but the developers left us guessing. The complaint is rather minor in the grand scheme of it all as the experience is one that shouldn't be missed.
Another problem with the online play is that if the host of the game leaves, everyone else is booted from the game. If you don't really care for brawlers, the games in this collection aren't going to change your mind. That said, there is a lot of value in the Capcom Beat ‘Em Up Bundle, and I highly recommend it to fans of the genre or those who love couch co-op games.
I don't recommend Hover: Revolt of Gamers on the Switch at all. Even after five years of development, it feels incredibly undercooked. The user interface is not intuitive, and the gameplay and camera together make it feel like a bad VR game. Maybe it's more fun on a powerful desktop PC, but it just doesn't feel at home here.
While the repetition of decisions can slow the fun at times, the quest system gives you something to constantly be trying to figure out. The story goes to enough offbeat places and as long as you're progressing through the quests, adds in enough small bits of gameplay to stay fresh. Reigns is much more experiential than gamey, but it's an experience worth checking out.