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Cubed3

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4332 games reviewed
66.1 average score
70 median score
42.9% of games recommended

Cubed3's Reviews

Cubed3
Eric
Apr 15, 2016

Nights of Azure is a fun, if flawed, game. The RPG elements are workable, though leave much more to be desired, the action is passable, and the minion system is arguably the best part. Picking and customizing the minions is about the only joy in a repetitious combat system. Despite being touted as a darker direction for the company, the blatant and misdirected sexual focus, mixed with the very adolescent-leaning view of relationships, makes the already-slow story harder to connect to in any way that will leave players with fond memories after moving on. The potential of a darker, nuanced story is lost in endless ecchi and slapstick humour that is woefully misplaced.

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6 / 10 - Dance Magic
Apr 15, 2016

Dance Magic has some really unique and interesting things going for it, and it's easy to come back to the battle system over and over just for how addictive it is to string together musical combos. That being said, the core game does struggle with occasionally imprecise inputs, and the actual tracks don't really feel that great to listen to again and again. While there's a lot to like here, it's definitely a title more geared towards fans of its core rhythm genre; the ones who don't mind delving into a more combative style of dancing.

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Apr 14, 2016

Perpetual Blast is a boring 3D space shooter that absolutely fails in bringing back the genre. Its good physics are nothing in comparison to its absurdly repetitive and tedious gameplay, inferior presentation and counter-intuitive controls.

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Apr 13, 2016

This is a fantastic game, even someone yet to try their hand in the dungeon crawling genre. The characters, atmosphere, soundtrack and gameplay create an amazingly immersive environment (especially with headphones on). The fact that it can be played portable on the PS Vita is something that really helps boost its fun factor, as it is also the best way to play many visual novel games. Stranger of Sword City is a great production that is well worth the investment of both money and time from those who are willing to give it a shot.

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6 / 10 - Steredenn
Apr 13, 2016

This is tough to nail down. The random generation of enemies on screen is frequently too unpredictable to provide a consistently enjoyable experience. The controls are spot on, and the artwork is beautiful. The game does manage to retain value, but the value of the additional modes is something that could vary from person to person. It's a solid shooter that works well in the player's hands, and erratically on screen. It shouldn't be overlooked, but for those seeking a deep, challenging experience, Steredenn isn't the cure for that itch.

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Toy Soldiers: War Chest - Hall of Fame Edition is a fun way of combining toy combat with varied and uniquely colourful armies. While the design of various maps is generic, the core mechanics of the game are enough to be engaging for a short time. However, once the campaign is completed, there is little need to go back and play as the other armies, due to their lack of diversity. While the action can be frenetic and heart pounding in some exciting moments, the game-crashing bugs, the extreme load times, and the constant shoving down the throat of signing up to Uplay, puts an ugly stain on what would have otherwise been a really fun game to play. Contrary to what this is called, this latest entry in the Toy Soldiers franchise does not feel like a "Hall of Fame" at all.

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Apr 12, 2016

While not a bad game, Fire Emblem Fates: Birthright is one of the biggest disappointments in the series in years. It manages to have more map variety than the previous instalment, but it's pitifully lacking in every other regard. Even with better map design, it's so poorly balanced that the hardest difficulty feels less like a challenge of skill and more like an endurance match of how long certain units can go without being used before frustration kicks in. With an even worse story being fronted by one of the worst casts in the series, Birthright offers very little in terms of series progression, instead opting for an incredibly safe experience that, while not bad, doesn't push the series forward either. With context needed from Conquest, Revelation, and DLC content to fully flesh out and understand the story, Birthright, and by extension Fates, sets a bad precedent for not just the rest of the series, but for video games themselves.

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Apr 12, 2016

What Dead or Alive Xtreme 3 boils down to is a mixed set of feelings, but one of mostly dissatisfaction. It is undeniably sexy eye candy, with a decent volleyball game thrown in, but it is essentially a collection of basic mini-games, of which many modes and characters have been removed or replaced, and quickly becomes a grind-heavy chore of replaying vacations and poker in order to unlock absolutely everything… at which point it seems mostly pointless. This is the type of game that warrants being supported, but it is extremely difficult to do so when it is so sorely lacking in features and suffers from cut content. The potential is there to turn this into a far more engaging and all around better series, but, sadly, Team Ninja squandered this chance. There is brief fun to be had in paradise, but the holiday may end up being cut short. Consider it, but make sure you know exactly what to expect before splashing out.

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Apr 12, 2016

Plague Inc: Evolved is a fast paced RTS that puts players in a morbid position, and allows them to become one of the scariest enemies that mankind knows of. It stumbles to execute its HUD in a way that allows the seamlessly moving between menus, and occasionally, defeat can sneak up in mere seconds. While it can be very unfair, it also gives the ability to micromanage well enough in order to still stand a fighting chance. This shouldn't be overlooked by RTS fans, or even fans of "idle" games. It holds together well enough, even if a few kinks hold it back from greatness.

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Apr 10, 2016

There are an awful lot of match-three puzzlers out there, and with good reason, since the simple and addictive gameplay is hard to put down; the type of gameplay that makes 10 more minutes before going to sleep, resulting in lying in bed at 4am, refusing to put the Vita down until the next stage is complete. There isn't enough originality to elevate Sparkle Unleashed to something memorable, but there's enough to make this worth playing and keep people coming back to it.

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8 / 10 - DiRT Rally
Apr 9, 2016

At times, DiRT Rally can be quite the humbling experience. There's a good chance that casual drivers might crumble at the first hurdle, but perseverance brings with it a sense of reward that just can't be found by playing the likes of Need for Speed, etc. Victory is well earned, mistakes are swiftly punished - there's no middle ground. It is video game driving in its purest form, and much like the competition it emulates so well, it can be brutal at times. Motorsport fans will appreciate the lengths that Codemasters has striven towards, ensuring it's as authentic an off-road experience as is currently possible to achieve on a home console.

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Cubed3
Eric
Apr 9, 2016

The game takes place as Trillion is killing the underworld, and the player must train his family to head into battle to die and slowly weaken the enemy. Most of this is done primarily through menus, with occasional random events that too slowly develop the character. The lack of engaging gameplay is marred by a story that never finds a rhythm, nor becomes deeply involved, despite the dark material it is dealing with. Pretty quickly after playing Trillion: God of Destruction, the feeling is, "Is this it?" as there is little depth anywhere. While it is temporarily sad sending a girl that much menu time has been spent with, it lacks the necessary punch or longevity, as there is a new one just as happy and bright to start back over in the menus with.

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Cubed3
Eric

Despite coming from a pedigree of once-good games, River City Super Sports Challenge: All Stars Special fails to live up to modern gaming standards. Even with its obvious old-school styling, it simply fails of answering the fundamental question of "Is this game fun?" with 'yes.' The novelty will quickly wear off, and the grind will become annoying, as there is nothing new to do other than simplistic dodging or jump kicking over and over in true Nintendo fashion.

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Mario & Sonic at the Rio 2016 Olympic Games ticks the boxes when it comes to sticking true to the formula and delivering an experience that is competitive, fun and easily accessible for newcomers. The new additions like Golf, the playable characters and the Pocket Marathon features are good, as well as the twists to traditional Olympic events. For those of you who already own a Mario & Sonic game on 3DS, this particular instalment might be a difficult purchase to justify on the new content alone, but for newcomers, Mario & Sonic at the Rio 2016 Olympic Games is the most definitive handheld version yet.

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Cubed3
Eric

Aegis of Earth: Protonovus Assault is a game that blends light city management and JRPG characters/plot with a rotational take on tower defence. Alone, each of these parts is not that great, but they work so successfully together that anyone with a minor interest in these types of games will likely enjoy the final product. Likeable characters, a simple but complex enough tower defence system, and a good coherency to the entire package make it a solid recommendation.

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There's a lot to enjoy in Dariusburst Chronicle Saviours. Fast paced gameplay, interesting reflex based mechanics, a catchy soundtrack, and plenty of modes to run through, but it never feels much more than a sit down and play game. For its base price, Dariusburst should be stirring up hours upon hours of gameplay, not inspiring quick burst sessions. On top of that, it's very easy to burn out on the experience. It's technically great and playing through the more difficult levels are a treat, but once they're done, they're done. It's certainly good fun, but wait until a sale or a price drop.

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Cubed3
Eric
Apr 4, 2016

Forced Showdown combines overhead twin-stick combat, with a deck building RPG element that works very well and is pretty novel. Its major flaw is the unforgiving and random difficulty, and the ever present threat that even perfect runs can come to a sudden end that leaves the player feeling that it is unfair and the hill to climb simply too steep despite the what good elements there are here.

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It is a really slow one to get going, but no argument can be made against how much care Falcom has put into building and developing the world and characters throughout the opening stages of Trails of Cold Steel. It very much hits the typical JRPG checkboxes, but with solid and safe customisation, and a great tactical turn-based battle system that adds a little something extra to the standard formula, this is a title that JRPG fans cannot afford to pass on - especially PS Vita owners - and will most definitely last right up until the sequel hits Western shores.

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Despite being good, clean, mindless fun, Earth Defense Force 4.1: The Shadow of New Despair lacks the depth and polish to elevate it above its peers, and likely won't appeal to those unwilling to commit to the grind. Fans of past iterations in the series will no doubt lap it up voraciously and call out anybody who disagrees that it's the greatest thing since...well, the last EDF game. While it's fair to say that it does have a certain low-tech charm best enjoyed in small doses, extended sessions only serve to emphasise the shallow, repetitive gameplay, with prolonged exposure inducing what can only be described as brain atrophy. So bad it's good? Yeah, probably.

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Mar 30, 2016

Despite nothing new or innovative, since this basically recycles past titles and just covers everything with a wild boar's hide, [i]Far Cry Primal/i] can be very entertaining, and the repetitive/simplistic task of crafting, upgrading, collecting, and capturing, can be very addictive and even cathartic. To put it another way, this is just a casual experience, but a very good one at that. It's all about having fun and getting engulfed in the magnificent primeval landscape while at it… as long as you can stomach the lack of any gameplay depth, the zero challenge, the generic, placeholder plot, the current price… and the need to use the very problematic Uplay client.

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