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Naraka: Bladepoint's movement and combat are beautifully fluid, and they give the battle royale more depth than any other. You will sink endless hours into soaring through above buildings and dueling with enemy ninjas. It only has a few minor technical issues that are bringing it down. If fixed, Naraka: Bladepoint will be around for a long, long time.
Humankind is ambitious in size, scale, and scope, allowing you to try out multiple combinations of cultures as you progress through various eras. However, it's also hampered by limitations in certain mechanics and systems that don't mesh well with the overall gameplay.
Short, but unique and satisfying despite some frustrating elements, Greak: Memories of Azur is a winning actiony puzzle-platformer with some of the best 2D visuals you can find.
While it has a strong premise and some neat ideas, Foreclosed it let down by rote, subpar third-person shooter action and unimpressive stealth sections during its short runtime.
Assassin's Creed Valhalla: The Siege of Paris lets you meet a robust cast of historical characters. Unfortunately, many of its features and mechanics feel severely lacking. The concepts that it tries to introduce are either poorly implemented or limited in comparison to other games.
Patron is effectively a more difficult version of Banished. But there are enough subtle differences to differentiate them and the game's overall polish is fantastic.
A simulator that's actually good instead of a jank factory? Lawn Mowing Simulator will only appeal to a specific niche, but it's a fun, relaxing game that offers almost all of what it should.
Button City is a good game that most people will have a fun time playing through. For just $20, it's reasonably priced and does a good job of putting a smile on your face. However, there is a missed opportunity to further explore certain topics which holds back the narrative's huge potential to be something more.
Tribes of Midgard has a lot of interesting concepts, from Norse Mythology inspirations to facets from other genres. Unfortunately, it's dragged down by poor pacing and rushing just to complete objectives. It's better if you have friends who also enjoy it. Unfortunately, as a solo player, you'll start wondering if there's anything else to look forward to.
Grime is a stellar offering that stands ahead of the pack in both the Souls-like and Metroidvania subgenres. Its challenging combat and platforming mechanics add unique quirks that make for a refreshing experience. It does have a few notable flaws, but you'll have a great time in its bizarre world.
Dodgeball Academia has all the potential to be an epic, superpowered sports RPG. The dodgeball battles are lively and fun, but the story never reaches the fantastical heights it alludes to at the beginning of the game. It's enjoyable but not one for the record books.
As much as I wanted Night Book to be good, not even FMV can salvage this otherwise lackluster experience. Despite solid acting performances from the entire cast, it isn't enough to elevate this paint-by-numbers slog to the next level. It's probably best to leave this tome on the shelf where it belongs.
Serene and pleasant, but short and uncomplicated, Omno has a lot of sights worth seeing.
The Ascent is for the most part a polished experience that's tons of fun to play and behold. The narrative will carry you along to many interesting places with different baddies to fry, though a few encounters feature enemies that are pure bullet sponges. You will need to pick the right equipment and keep up with leveling, but these issues can be overcome. Hardware requirements shouldn't hold you back too much, and glitches are few and far between. The overall quality makes this one a must play for cyberpunk and isometric shooter fans.
Eldest Souls will punish you with its difficulty, but you're going to love it thanks to refreshing combat mechanics and ridiculously frantic boss fights. However, you might encounter a few issues due to visual miscues, and replayability is solely dependent on how much you wish to rerun tougher encounters.
Right now, I just want to escape from thinking about this game again.
Fairly cliche and quite short, Unbound: Worlds Apart is still well worth playing due to its excellent gameplay, controls, level design, and constant variety.
With a combination of multiple features and mechanics from different genres, as well as a setting that's steeped in mystery, Chernobylite attempts to be the jack-of-all-trades. Unfortunately, a mediocre combat system, repetitive mission structure, and dull gameplay loop lead to questionable results.
Deftly written, smart, and consistently clever, The Forgotten City makes for a rousing, spirited adventure that is well worth taking part in. I wish it were longer, but that doesn't do much to knock what has been accomplished here.
This court finds The Great Ace Attorney Chronicles guilty of being a bit uneven, but it more than makes up for it through the quality of the second game in this two-game package.