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With the addition of Journey, the PlayStation 4 library has gotten a heck of a lot more special. If October's Uncharted: The Nathan Drake Collection manages to avoid being a technical disaster, this will mean that Sony's latest console will have five of the most incredible PlayStation 3 titles available for purchase if you include both this and The Last of Us Remastered.
Codemasters has lost a lot of goodwill for their F1 series in the past few years. In a perfect world, everything here (minus the updated racing info, of course) would have debuted last year as F1 2014.
Onechanbara Z2: Chaos is one of the better entries in the eleven year old series, but that's not saying much. There's a decent level of character customization, relatively fluid swordplay and a ton of fan service to be found.
The concept behind Guild of Dungeoneering is fantastic and more people should delve into tweaking genres like this. As the game stands, however, there are features that seem missing from a typical "full" release.
Deception IV: The Nightmare Princess offers up the definitive edition of the newest entry in the series. As a result, it's a highly-polished experience that benefits from some extra care.
Remaking a game that is inherently flawed has to be an incredible challenge and tinyBuild did the best it possibly could. While its physics are largely suspect, its pacing ranges from great to dreadful and its boss battles are universally poor, the new version of No Time to Explain could potentially warrant a playthrough from someone looking for something inherently stupid (with this last word being used in the most endearing way possible).
Prototype Biohazard Bundle is a questionable release. While it's an acceptable port to the current generation platforms, the Prototype duo don't hold up well in the current environment.
J-Stars Victory VS+ fumbles what should have been a glorious, celebratory experience. It's combat is banal, its design is overcomplicated and its presentation is completely halfhearted. Even so, there's a lot to be said for the pure fanservice of J-Stars Victory VS+.
Spectra is a fantastic little track-racer with a killer beat and instantly accessible gameplay. Each song is long enough to provide a good challenge as the track gets more cluttered the longer you play, and the percentage bar showing how much song is left means you're never left wondering if it's ever going to end.
It boggles the mind that a good Godzilla game hasn't been produced yet; it's a franchise about a giant lizard destroying things for Pete's sake. Until a studio like Platinum is given the reigns, however, perhaps it's time for the King of Monsters to hang up his size 1000 video game shoes for good.
God of War III has aged surprisingly gracefully. Although it's over five years old, somebody inexperienced with the series could easily mistake Remastered for an original PS4 game.
Coffin Dodgers is a heavily flawed game that winds up being ever-so-slightly greater than the sum of its parts.
We couldn't have asked for anything better than Final Fantasy XIV: Heavensward. It comes packed with a staggering amount of content that will leave players overwhelmed in both quantity and quality. It contains a storyline that's highly entertaining and rivals most RPGs in length, three new jobs that are more than welcome additions and flying mounts that help revolutionize traversal in Eorzea.
Shantae: Risky's Revenge: Director's Cut could have used some help with its map system, but literally everything else is spot-on. Much like Shovel Knight and Mighty No.
It takes games like Her Story to allow us to step back, realize what innovation and uniqueness actually look like and actually define what special is. This isn't the type of game that will push your reflexes to the brink, but let's be fair, not every game has to do that.
Galactic Civilizations III is better than Beyond Earth (especially at release), but in this ever improving genre you have to come up with your best shot at launch and, if you want to sell DLC, build on top of that in engaging ways. This genre is one of high replayability and hundred hour games so your product has to challenge last year's fully DLCed 4x games in a substantive way to merit the kind of investment in time, intellectual energy and money that these games require.
Neon Struct isn't a perfect game, and technically its main gameplay focus of stealth is fairly simplistic. Enemies aren't that smart, darkness is overpowered and once you've learned its rhythms it's very easy to remain undiscovered, or at least not get caught if you're seen.
Batman: Arkham Knight is a dense and enthralling action-adventure game with a winding, if predictable, story that does make you feel like the Batman both inside and outside the Batmobile. There are too many Batmobile gameplay segments, however, making this predominantly similar in theme to that Batmobile-focused Batman arcade game.
Not only is Episode 3 of Tales from the Borderlands a fantastic entry into a fantastic series, but it sets the stage for a thrilling final two episodes. Everything seems to come together perfectly, from the introduction of the most endearing character to grace the Borderlands universe, even more so than the hysterical Claptrap (who is totally going to show up in some capacity, let's be real), to the fact that the storytelling sequences might just reveal something insane.
Devil May Cry 4 Special Edition is a good game wrapped in a great remastered package. Capcom could have just slapped together something with a higher resolution and called it an HD remaster like many are doing, but they elected to actually build upon their seven year old game by adding meaningful content.